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WotC submission ideas you rejected rather than send.
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<blockquote data-quote="sigfried" data-source="post: 238992" data-attributes="member: 1798"><p><strong>Re: Re: Re: Re: WotC submission ideas you rejected rather than send.</strong></p><p></p><p></p><p></p><p>I think its a question of fun as opposed to unique. Unique is hard to do if you want to have the PHB be compatable with it. Your stuck with the races classes and magic to some degree.</p><p></p><p>Hmmm things I thought about but didn't submit.</p><p></p><p>1. A world where each basic race, dwarf, elf, orc, human were from a differnt aspect of the same world that somehow became mixed together, sort of fractured dimentions all crammed into one by some cataclysm. Each world had a paradime, Magic, Life, Artifce and spirit. When the worlds colided each had dominance of a part of the globe and at the center of each was a font, the source of whatever made their world what it was. So Elves congregated at the font of magic, Dwarves the font of Arifice, humans the font of soul, and orcs the font of life. Conflict ensues but is the ultimate solution to return each world to its own existance or find a balance of the four? This was a bit too complicated and too extreem, pigeonholing characters.</p><p></p><p>2. A universe where celestail bodies are gods. So that heaven and hell are not just "planes" but planets with a will to bend other gods and life forms to thier philosophy. So the game world would be a perticular god, beset by the children of other gods, the primary races coming from the moons around the planet who were working in concert with the original. Lots of other details about lesser gods (not planets, more like normal gods), and other stuff. This was just too hard to summarize and have the idea impact the feel of the world in one page.</p><p></p><p>3. A sort of post appocalips fantasy world. Lots of ruins filled with mosnters and humanity (or whatever races) trying to rebuild their world. It makes for a good rationalization for why there could be powerfull magics without civilization wiping out the wilds. Basicly human civilization simply dosn't have the population to make that kind of impact. This woud have been fine but its a bit dull, no hook, so It was lower on my list and didn't get done.</p></blockquote><p></p>
[QUOTE="sigfried, post: 238992, member: 1798"] [b]Re: Re: Re: Re: WotC submission ideas you rejected rather than send.[/b] I think its a question of fun as opposed to unique. Unique is hard to do if you want to have the PHB be compatable with it. Your stuck with the races classes and magic to some degree. Hmmm things I thought about but didn't submit. 1. A world where each basic race, dwarf, elf, orc, human were from a differnt aspect of the same world that somehow became mixed together, sort of fractured dimentions all crammed into one by some cataclysm. Each world had a paradime, Magic, Life, Artifce and spirit. When the worlds colided each had dominance of a part of the globe and at the center of each was a font, the source of whatever made their world what it was. So Elves congregated at the font of magic, Dwarves the font of Arifice, humans the font of soul, and orcs the font of life. Conflict ensues but is the ultimate solution to return each world to its own existance or find a balance of the four? This was a bit too complicated and too extreem, pigeonholing characters. 2. A universe where celestail bodies are gods. So that heaven and hell are not just "planes" but planets with a will to bend other gods and life forms to thier philosophy. So the game world would be a perticular god, beset by the children of other gods, the primary races coming from the moons around the planet who were working in concert with the original. Lots of other details about lesser gods (not planets, more like normal gods), and other stuff. This was just too hard to summarize and have the idea impact the feel of the world in one page. 3. A sort of post appocalips fantasy world. Lots of ruins filled with mosnters and humanity (or whatever races) trying to rebuild their world. It makes for a good rationalization for why there could be powerfull magics without civilization wiping out the wilds. Basicly human civilization simply dosn't have the population to make that kind of impact. This woud have been fine but its a bit dull, no hook, so It was lower on my list and didn't get done. [/QUOTE]
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