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<blockquote data-quote="d20Dwarf" data-source="post: 1864569" data-attributes="member: 314"><p>I'm not sure why that embarrasses you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If I had been writing the blurb, I would probably have focused more on the FR specific stuff rather than on the generic stuff about playing evil. This is definitely a Realms book. There are plenty of things that evil has to deal with in the Realms that it doesn't have to in other campaigns...ever had Elminster on your tail? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The evil organizations were covered in Lords of Darkness, but from a DM's perspective. This book covers them from the players' angle. Want a party of Red Wizard PCs? Have a Zhentarim spy planted in a party? This book will help you with that. There are lots of new organizations too, though, that will inspire new campaign ideas (and I hope will help people play in regions they might never have before).</p><p></p><p>In my opinion it's a bold idea for WotC to pursue, so I'd at least give it a shot before you decide the BoVD is everything you need. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (Champions of Ruin isn't a "mature line" product, either.)</p></blockquote><p></p>
[QUOTE="d20Dwarf, post: 1864569, member: 314"] I'm not sure why that embarrasses you. :) If I had been writing the blurb, I would probably have focused more on the FR specific stuff rather than on the generic stuff about playing evil. This is definitely a Realms book. There are plenty of things that evil has to deal with in the Realms that it doesn't have to in other campaigns...ever had Elminster on your tail? :D The evil organizations were covered in Lords of Darkness, but from a DM's perspective. This book covers them from the players' angle. Want a party of Red Wizard PCs? Have a Zhentarim spy planted in a party? This book will help you with that. There are lots of new organizations too, though, that will inspire new campaign ideas (and I hope will help people play in regions they might never have before). In my opinion it's a bold idea for WotC to pursue, so I'd at least give it a shot before you decide the BoVD is everything you need. ;) (Champions of Ruin isn't a "mature line" product, either.) [/QUOTE]
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