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WotC Talks OGL... Again! Draft Coming Jan 20th With Feedback Survey; v1 De-Auth Still On
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<blockquote data-quote="Alzrius" data-source="post: 8906011" data-attributes="member: 8461"><p>So you're admitting that it's not <em>always</em> realistic, and as such might not be realistic here.</p><p></p><p>Lawyers can indeed do a lot, such as filing a motion showing that such an injunction would place an undue burden on their clients' business interests, and so convince the judge not to issue it.</p><p></p><p>Except that Paizo doesn't want the bad press either, and abruptly reversing course after making a public announcement that they're leading the charge to protect open gaming would garner them criticism far in excess of the recent flap about their employees unionizing. Given the relatively small nature of their business, and that the community has shown that they're quite willing to back up their claims of dissatisfaction via cancelled subscriptions (and Paizo depends on subscriptions to their Pathfinder and Starfinder product lines for a significant portion of their revenue), Paizo is likely to realize that it's in their business interests <em>not</em> to cut a deal with WotC in this regard.</p><p></p><p>Sure, and we're negotiating by drawing a hard line in the sand on a particular point. "Negotiation" does not inherently mean that all options are on the table. If there are certain things which you cannot give up, or are unwilling to give up (which, again, is not inherently unreasonable), then that's simply part-and-parcel of the negotiation process. Given that the third-party publishers' livelihoods are tied to the OGL v1.0a's continued existence (and that operating in an area of uncertainty, where WotC can conceivably cancel another such license <em>without</em> any legal ambiguities over whether or not they can do so, is also untenable), they clearly have designated that as being such a point. They want it more, in other words.</p><p></p><p>And the community <em>is</em> negotiating with them. But, as noted above, this does not mean that they're willing to compromise on all points, nor is there an idea of "a court case must be avoided at all costs since we might lose" driving the community's side of things. There's reason to be very confident that a legal challenge would result in WotC losing, and given that the community is <em>already</em> operating under threat from WotC's actions, such a court case is seen more in terms of what's to be gained rather than lost.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 8906011, member: 8461"] So you're admitting that it's not [I]always[/I] realistic, and as such might not be realistic here. Lawyers can indeed do a lot, such as filing a motion showing that such an injunction would place an undue burden on their clients' business interests, and so convince the judge not to issue it. Except that Paizo doesn't want the bad press either, and abruptly reversing course after making a public announcement that they're leading the charge to protect open gaming would garner them criticism far in excess of the recent flap about their employees unionizing. Given the relatively small nature of their business, and that the community has shown that they're quite willing to back up their claims of dissatisfaction via cancelled subscriptions (and Paizo depends on subscriptions to their Pathfinder and Starfinder product lines for a significant portion of their revenue), Paizo is likely to realize that it's in their business interests [I]not[/I] to cut a deal with WotC in this regard. Sure, and we're negotiating by drawing a hard line in the sand on a particular point. "Negotiation" does not inherently mean that all options are on the table. If there are certain things which you cannot give up, or are unwilling to give up (which, again, is not inherently unreasonable), then that's simply part-and-parcel of the negotiation process. Given that the third-party publishers' livelihoods are tied to the OGL v1.0a's continued existence (and that operating in an area of uncertainty, where WotC can conceivably cancel another such license [I]without[/I] any legal ambiguities over whether or not they can do so, is also untenable), they clearly have designated that as being such a point. They want it more, in other words. And the community [I]is[/I] negotiating with them. But, as noted above, this does not mean that they're willing to compromise on all points, nor is there an idea of "a court case must be avoided at all costs since we might lose" driving the community's side of things. There's reason to be very confident that a legal challenge would result in WotC losing, and given that the community is [I]already[/I] operating under threat from WotC's actions, such a court case is seen more in terms of what's to be gained rather than lost. [/QUOTE]
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