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WotC To Give Core D&D Mechanics To Community Via Creative Commons
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<blockquote data-quote="MostlyHarmless42" data-source="post: 8908020" data-attributes="member: 6845520"><p>But are the specific formulas covered?</p><p></p><p>I.e. abilities that grant an ability mod or a flat bonus to AC? Abilities that have "proficiency uses per short or long rest"? Hell the entire concept of abilities that can be used x times rest period? Or adding your ability modifier to abilities? What about the existing spell schools? Formatting like range, Spell components? Etc.</p><p></p><p>NONE of those example are covered in any of the sections being put in the CC and it's going to be VERY difficult to be able to make balanced classes or subclasses without them. Likewise it is that uniformity that people rely upon to actually gauge if a product is balanced or good or not and without then every 3rd party content is a complete crap shoot. Don't get me wrong this is a win for people making rules systems from the ground up but it's very likely a death blow to making subclases.</p><p></p><p>Additionally we need specifics on what the new OGL says in regards to the ability to release non OGL content if you agree to it. I.e. if I ever make a single product under it or through the DMsguild am I essentially signing away the right to ever make non ogl content again? Those hidden clauses matter a lot.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 8908020, member: 6845520"] But are the specific formulas covered? I.e. abilities that grant an ability mod or a flat bonus to AC? Abilities that have "proficiency uses per short or long rest"? Hell the entire concept of abilities that can be used x times rest period? Or adding your ability modifier to abilities? What about the existing spell schools? Formatting like range, Spell components? Etc. NONE of those example are covered in any of the sections being put in the CC and it's going to be VERY difficult to be able to make balanced classes or subclasses without them. Likewise it is that uniformity that people rely upon to actually gauge if a product is balanced or good or not and without then every 3rd party content is a complete crap shoot. Don't get me wrong this is a win for people making rules systems from the ground up but it's very likely a death blow to making subclases. Additionally we need specifics on what the new OGL says in regards to the ability to release non OGL content if you agree to it. I.e. if I ever make a single product under it or through the DMsguild am I essentially signing away the right to ever make non ogl content again? Those hidden clauses matter a lot. [/QUOTE]
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