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WotC To Give Core D&D Mechanics To Community Via Creative Commons
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<blockquote data-quote="Michael Linke" data-source="post: 8908069" data-attributes="member: 6873682"><p>Once again, you miss the point.</p><p></p><p>The actual text of those rules is now in the Creative Commons. You can quote whole passages of rules text, or the entire CC subset of the SRD verbatim in your product. It's not just the idea, or process, or mechanic, it's the actual word for word text that you can, if you want, copy in whole or in part from this specific expresison of the rules, within the terms of the appropriate Creative Commons license. If you're comfortable rephrasing every rule in your own words, good on you, but for any rules mechanics taken from the CC portion, you can include WotCs rules text, word for word, in your own product without signing on to any OGL.</p><p></p><p>Before this, you would have had to carefully rewrite rules text in your own words, to avoid plagiarising WotC's text, while also not functionally changing the way the rule played (unless you actually wanted to change how the rule played, that is). Now, you don't have to worry about it. If a rule is too complex to succinctly restate, just copy the CC version of it.</p></blockquote><p></p>
[QUOTE="Michael Linke, post: 8908069, member: 6873682"] Once again, you miss the point. The actual text of those rules is now in the Creative Commons. You can quote whole passages of rules text, or the entire CC subset of the SRD verbatim in your product. It's not just the idea, or process, or mechanic, it's the actual word for word text that you can, if you want, copy in whole or in part from this specific expresison of the rules, within the terms of the appropriate Creative Commons license. If you're comfortable rephrasing every rule in your own words, good on you, but for any rules mechanics taken from the CC portion, you can include WotCs rules text, word for word, in your own product without signing on to any OGL. Before this, you would have had to carefully rewrite rules text in your own words, to avoid plagiarising WotC's text, while also not functionally changing the way the rule played (unless you actually wanted to change how the rule played, that is). Now, you don't have to worry about it. If a rule is too complex to succinctly restate, just copy the CC version of it. [/QUOTE]
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