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WotC to increase releases per year?
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<blockquote data-quote="Dire Bare" data-source="post: 8212893" data-attributes="member: 18182"><p>Well, that's not the only reason, but it's certainly a part of it.</p><p></p><p>Anytime you describe a fantastical creature . . . like an orc, a gnoll, or a dragon . . . as a person (<em>or having the qualities of person-hood</em>) but also describe them in ways we used to dehumanize real people in the real world, it's problematic. Especially if it's seen as okay to <em>kill them and take their stuff</em> without guilt.</p><p></p><p>It's not an easy conversation, and, as a community, we're just starting to scratch the surface. There's a lot of pushback from folks who DON'T want to go down this rabbit-hole . . . "<em>It's just fantasy, it's not real . . .</em>"</p><p></p><p>I started to realize this about dragons a while back, even before I realized this about "evil humanoids". Dragons, in D&D, are usually portrayed as highly intelligent, sentient beings. And not only is a large part of the game's mythos to track these beings down, murder them, take their stuff . . . . <em>but to make clothing and tools out of their corpses</em>! </p><p></p><p>I made this a plot point in a DragonStar game I was working on, but never actually got to run. DragonStar is an old FFG d20 campaign marrying D&D and Star Wars, essentially. In the DragonStar setting, the galaxy-spanning empire is run by dragons, currently the emperor is a despotic red dragon. I decided that a large part of the reason why dragons banded together and took over the galaxy, is that they were tired of being hunted and made into grisly trophies by the "good" races . . . .</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8212893, member: 18182"] Well, that's not the only reason, but it's certainly a part of it. Anytime you describe a fantastical creature . . . like an orc, a gnoll, or a dragon . . . as a person ([I]or having the qualities of person-hood[/I]) but also describe them in ways we used to dehumanize real people in the real world, it's problematic. Especially if it's seen as okay to [I]kill them and take their stuff[/I] without guilt. It's not an easy conversation, and, as a community, we're just starting to scratch the surface. There's a lot of pushback from folks who DON'T want to go down this rabbit-hole . . . "[I]It's just fantasy, it's not real . . .[/I]" I started to realize this about dragons a while back, even before I realized this about "evil humanoids". Dragons, in D&D, are usually portrayed as highly intelligent, sentient beings. And not only is a large part of the game's mythos to track these beings down, murder them, take their stuff . . . . [I]but to make clothing and tools out of their corpses[/I]! I made this a plot point in a DragonStar game I was working on, but never actually got to run. DragonStar is an old FFG d20 campaign marrying D&D and Star Wars, essentially. In the DragonStar setting, the galaxy-spanning empire is run by dragons, currently the emperor is a despotic red dragon. I decided that a large part of the reason why dragons banded together and took over the galaxy, is that they were tired of being hunted and made into grisly trophies by the "good" races . . . . [/QUOTE]
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WotC to increase releases per year?
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