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WOTC undecided over OGL/GSL. Why you should care
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<blockquote data-quote="Voss" data-source="post: 4134825" data-attributes="member: 57593"><p>Eh. All this suggests to me is that WotC is a little on the incompetent side. </p><p></p><p>As for your original points, here's my take on them, if you care.</p><p></p><p></p><p>Well, since the 'corporates' have had control over the creative direction of D&D since, well, at least since I started playing in the late 80s, I'm not sure what difference it would make. The OGL *never* meant that they didn't have creative control over D&D. It just meant that some other people could produce a lot of crap tinkering with the d20 system, Occassionally, hopefully, a few gems would be produced. By my lights, this didn't really happen. but then, I didn't expect it to.</p><p></p><p></p><p></p><p></p><p>Its far more likely that the third parties will burn out and die. One or two will linger after the squabble over the market share of the dissenters (which may still include me, sadly, though watching paizo struggle with their alpha version makes me certain that trying to stick it out with a 3.75 is doomed, even if I wanted to), but the amount of money in the fringes of the RPG market isn't large.</p><p></p><p> </p><p></p><p>Ok, here's where I really run into trouble with your point. I largely don't buy third party products. I certainly don't consider them 'support' for the main system, so their non-existence wouldn't diminish it in any meaningful way. Even if it did, if the 'old guard' doesn't like 4e, it will be on the basis of the core game. 3rd party products aren't going to go in and fix the essential problems in the basic system- they're going to be based on that system.</p></blockquote><p></p>
[QUOTE="Voss, post: 4134825, member: 57593"] Eh. All this suggests to me is that WotC is a little on the incompetent side. As for your original points, here's my take on them, if you care. Well, since the 'corporates' have had control over the creative direction of D&D since, well, at least since I started playing in the late 80s, I'm not sure what difference it would make. The OGL *never* meant that they didn't have creative control over D&D. It just meant that some other people could produce a lot of crap tinkering with the d20 system, Occassionally, hopefully, a few gems would be produced. By my lights, this didn't really happen. but then, I didn't expect it to. Its far more likely that the third parties will burn out and die. One or two will linger after the squabble over the market share of the dissenters (which may still include me, sadly, though watching paizo struggle with their alpha version makes me certain that trying to stick it out with a 3.75 is doomed, even if I wanted to), but the amount of money in the fringes of the RPG market isn't large. Ok, here's where I really run into trouble with your point. I largely don't buy third party products. I certainly don't consider them 'support' for the main system, so their non-existence wouldn't diminish it in any meaningful way. Even if it did, if the 'old guard' doesn't like 4e, it will be on the basis of the core game. 3rd party products aren't going to go in and fix the essential problems in the basic system- they're going to be based on that system. [/QUOTE]
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