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WOTC undecided over OGL/GSL. Why you should care
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<blockquote data-quote="jefgorbach" data-source="post: 4136847" data-attributes="member: 28278"><p>Some have suggested the recent events signal an end of open-licensing and thus third-party support for D&D. I disagree - for the sequence of events suggests we, the loyal customers, may have been blooded but won the adventure. </p><p></p><p style="margin-left: 20px"></p> <p style="margin-left: 20px">1) loyal customers have repeatedly reviewed every press-release, stressing their dislike for the majority of the proposed changes. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">2) Paizo, listening to those customers, publicly affirms their commitment to continue supporting the existing rules indefinitely. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">3) Within days, President/CEO Loren Greenwood who spearheaded the proposed revision steps aside a few scant months before seeing the final version of his pet-project reach market. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">4) His replacement (Greg Leeds) "immediately" announces the open-license is being rewritten instead of released in April as announced several months ago. </p> <p style="margin-left: 20px"></p><p></p><p>Granted, I could be wrong but considering the final version should have already been “at the printer’s” as it were since it was on the verge of being released, any rethinking at this late stage signals a MAJOR change in the works – especially given the coincidental presidential change. Therefore its quite likely Hasbro’s Board noticed the division repeatedly failed to notice fan's reactions to the proposed changes and decided corrective actions was needed. </p><p></p><p>Hasbro invested far too much in acquiring the D&D brand to casually watch it be irrepairably harmed which is what fan feedback to the press-releases have implied WOULD happen if v4 was released as planned. Therefore it would not suprise me to hear the proposed schedule has been completely scrapped as the design team returns to the drawing board to ensure the end result is fully backwards per customer demand.</p></blockquote><p></p>
[QUOTE="jefgorbach, post: 4136847, member: 28278"] Some have suggested the recent events signal an end of open-licensing and thus third-party support for D&D. I disagree - for the sequence of events suggests we, the loyal customers, may have been blooded but won the adventure. [INDENT] 1) loyal customers have repeatedly reviewed every press-release, stressing their dislike for the majority of the proposed changes. 2) Paizo, listening to those customers, publicly affirms their commitment to continue supporting the existing rules indefinitely. 3) Within days, President/CEO Loren Greenwood who spearheaded the proposed revision steps aside a few scant months before seeing the final version of his pet-project reach market. 4) His replacement (Greg Leeds) "immediately" announces the open-license is being rewritten instead of released in April as announced several months ago. [/INDENT] Granted, I could be wrong but considering the final version should have already been “at the printer’s” as it were since it was on the verge of being released, any rethinking at this late stage signals a MAJOR change in the works – especially given the coincidental presidential change. Therefore its quite likely Hasbro’s Board noticed the division repeatedly failed to notice fan's reactions to the proposed changes and decided corrective actions was needed. Hasbro invested far too much in acquiring the D&D brand to casually watch it be irrepairably harmed which is what fan feedback to the press-releases have implied WOULD happen if v4 was released as planned. Therefore it would not suprise me to hear the proposed schedule has been completely scrapped as the design team returns to the drawing board to ensure the end result is fully backwards per customer demand. [/QUOTE]
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WOTC undecided over OGL/GSL. Why you should care
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