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WotC Unveils Draft of New Open Gaming License
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<blockquote data-quote="darjr" data-source="post: 8906610" data-attributes="member: 52905"><p>As promised earlier this week, WotC has posted the draft OGL v.1.2 license for the community to see. </p><p></p><p>A survey will be going live tomorrow for feedback.</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/posts/1432-starting-the-ogl-playtest[/URL]</p><p></p><p>The current iteration contains clauses which prohibit offensive content, applies only to TTRPG books and PDFs, no right of ownership going to WotC, and an optional creator content badge for your products.</p><p></p><p>One important element, the ability for WotC to change the license at-will has also been addressed, allowing the only two specific changes they can make -- how you cite WotC in your work, and contact details. </p><p></p><p>This license will be irrevocable.</p><p></p><p>The OGL v1.0a is still being 'de-authorized'.</p></blockquote><p></p>
[QUOTE="darjr, post: 8906610, member: 52905"] As promised earlier this week, WotC has posted the draft OGL v.1.2 license for the community to see. A survey will be going live tomorrow for feedback. [URL unfurl="true"]https://www.dndbeyond.com/posts/1432-starting-the-ogl-playtest[/URL] The current iteration contains clauses which prohibit offensive content, applies only to TTRPG books and PDFs, no right of ownership going to WotC, and an optional creator content badge for your products. One important element, the ability for WotC to change the license at-will has also been addressed, allowing the only two specific changes they can make -- how you cite WotC in your work, and contact details. This license will be irrevocable. The OGL v1.0a is still being 'de-authorized'. [/QUOTE]
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WotC Unveils Draft of New Open Gaming License
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