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WotC Unveils Draft of New Open Gaming License
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<blockquote data-quote="kjdavies" data-source="post: 8907697" data-attributes="member: 51378"><p><strong>Edit:</strong> oops, saw you said specifically open game content released under OGL v1.0a. My answer below is based on my reading of how to use content released by others under v1.2, under v1.2 (i.e. you use my psychomancer class I released under v1.2 in your book released under v1.2). Yeah, it's totally unclear how to combine v1.0a content with v1.2 content.</p><p></p><p>Looking it over... 5(b) appears to speak to it somewhat.</p><p></p><p>So, you may offer your content to others, and it <em>seems</em> the intent is that it is in much the same role WotC has (i.e. what used to be called 'Contributor' in v1.0a), though they do a bad job spelling that out. I'm inferring from the bit that says "if any license you offer to your Licensed Work is different from the terms of this license" that you should be able to leverage the terms of this license (v1.2).</p><p></p><p>I see nothing that suggests, let alone implies, that you are expected to do so... which in turn means to me that if you want to make use of others' content that you can no longer expect that it is there. Under v1.0a I can verify that OGL v1.0a is in the document and Section 15 is populated, and then check the OGC and PI declarations, and I'm done. Here, I might see the new logo on the product and then have to contact the publisher to see if there actually is anything licensed here. In other words, the publisher and I will both have to take extra steps to extend the license and verify the license before I can continue.</p><p></p><p>And if they don't answer their email, tough luck to me.</p><p></p><p>IOW, it appears there is a mechanism to allow it, but it's no longer assumed and it's not necessarily nearly as easy on anyone as it used to be.</p></blockquote><p></p>
[QUOTE="kjdavies, post: 8907697, member: 51378"] [B]Edit:[/B] oops, saw you said specifically open game content released under OGL v1.0a. My answer below is based on my reading of how to use content released by others under v1.2, under v1.2 (i.e. you use my psychomancer class I released under v1.2 in your book released under v1.2). Yeah, it's totally unclear how to combine v1.0a content with v1.2 content. Looking it over... 5(b) appears to speak to it somewhat. So, you may offer your content to others, and it [I]seems[/I] the intent is that it is in much the same role WotC has (i.e. what used to be called 'Contributor' in v1.0a), though they do a bad job spelling that out. I'm inferring from the bit that says "if any license you offer to your Licensed Work is different from the terms of this license" that you should be able to leverage the terms of this license (v1.2). I see nothing that suggests, let alone implies, that you are expected to do so... which in turn means to me that if you want to make use of others' content that you can no longer expect that it is there. Under v1.0a I can verify that OGL v1.0a is in the document and Section 15 is populated, and then check the OGC and PI declarations, and I'm done. Here, I might see the new logo on the product and then have to contact the publisher to see if there actually is anything licensed here. In other words, the publisher and I will both have to take extra steps to extend the license and verify the license before I can continue. And if they don't answer their email, tough luck to me. IOW, it appears there is a mechanism to allow it, but it's no longer assumed and it's not necessarily nearly as easy on anyone as it used to be. [/QUOTE]
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