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WotC Updates D&D's AI Policy After YouTuber's False Accusations
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<blockquote data-quote="Morrus" data-source="post: 9224111" data-attributes="member: 1"><p style="text-align: center">[ATTACH=full]340763[/ATTACH]</p> <p style="text-align: center"><span style="font-size: 10px">This awesome art by Nestor Ossandón is <em>not</em> AI</span></p><p></p><p>Following a YouTuber falsely accusing an artist who worked for WotC of using AI based on "something feeling off" in a widely watched (but now deleted) video, Wizards of the Coast has updated its AI policy.</p><p></p><p>[callout]For 50 years, D&D has been built on the innovation, ingenuity, and hard work of talented people who sculpt a beautiful, creative game. That isn't changing. Our internal guidelines remain the same with regards to artificial intelligence tools: We require artists, writers, and creatives contributing to the D&D TTRPG to refrain from using AI generative tools to create final D&D products. We work with some of the most talented artists and creatives in the world, and we believe those people are what makes D&D great.[/callout]</p><p></p><p>The YouTuber in question is <strong>Taron Pounds</strong>, username 'Indestructoboy', and made his now deleted video because, in his words, 'something felt incredibly off'. He's an ENnie-winning game designer, and has since posted an apology on Twitter:</p><p></p><p>[callout]I contributed to "rage bait" content this year after the OGL situation. That's on me. If I was frustrated by a situation, I felt compelled to say something to the camera. That's just not okay. I bought in hard on the "anti-WotC" train and should have just put my energy elsewhere.[/callout]</p><p></p><p style="text-align: center">[ATTACH=full]340761[/ATTACH]</p><p></p><p>Rage-bait videos are a problematic part of not just the D&D community, but on YouTube in general--as a massive <em>Doctor Who</em> fan, my YouTube feed is full of similar stuff about that show. The D&D stuff I see is overwhelmingly negative about how D&D is dying (it isn't, by the way). Unfortunately, that's what YouTube incentivises, and that's what gets the thousands of clicks: video thumbnails with big text, a controversial statement or question, probably a big shocked face, and a giant question mark or arrow, or maybe a jagged cartoony graph trending downwards. It's important to realise that just because that's what gets the clicks, it doesn't make it true. It is, however, a massive part of what drives the community narrative at the moment.</p><p></p><p>A shout-out should go to <a href="https://twitter.com/CHofferCBus" target="_blank"><strong>Christian Hoffer</strong></a>, who took the time to actually email the artist in question, who confirmed--with evidence--that the art was completely human generated. The YouTuber did not even make that basic step. You can <a href="https://twitter.com/CHofferCBus/status/1736807876294062518" target="_blank">read his report on Twitter here</a> (and you should follow him if you're still on that site). The artist in question is <strong>Nestor Ossandón</strong>, who responded to Hoffer as follows.</p><p></p><p>[callout]First of all, I do not use artificial intelligence (NOT AI) for my work and no one but you and my director have asked me. And that image is completely painted. It is one of my favorite recent jobs that I have been able to do. And if you see other old works, you can see that my tendency is very similar when it comes to painting. I always play with warm and cold ones on my face. Thanks to the work together with the art director. They give me the freedom and appropriate time to develop it. This character is completely painted from scratch with a gray and superimposed color technique. Then I paint the cold tones to give atmosphere and light. It took me more than two weeks and my director was very happy with this work.[/callout]</p><p></p><p>To be clear, Nestor Ossandón did <em>not</em> use AI to create the above art.</p><p></p><p>The artist provided proof (not that they should have to) which <a href="https://twitter.com/CHofferCBus/status/1736807878122680374" target="_blank">Hoffer posted on Twitter</a>.</p><p></p><p style="text-align: center">[ATTACH=full]340758[/ATTACH]</p> <p style="text-align: center"></p><p></p><p>There's not much real journalism that goes on in the tiny corner of the world that is the TTRPG industry; it’s still a niche topic, although it’s more popular than it’s ever been. I myself do not consider myself as such--I <em>report</em> on stuff, but I don't <em>investigate</em> stuff, and my contribution is not much more than simple reportage and aggregation (not that I undervalue that--I've been doing it for 24 years now, and folks still read it, and I recognise my own value!) <strong>Christian Hoffer</strong> (ComicBook.com), <strong>Lin Codega</strong> (laid off from iO9, but hopefully they will find a new outlet soon), <strong>Christopher Helton</strong> (retired) and other folks like that are great examples of journalism in this little industry. YouTube... there's a lot of great, informative, fun stuff on there, and there are folks I follow and enjoy, but you should be careful!</p><p></p><p>(<em>Edit—I had some examples of video thumbnails here but I don’t want to give the impression they are related to this AI art episode.)</em></p></blockquote><p></p>
[QUOTE="Morrus, post: 9224111, member: 1"] [CENTER][ATTACH type="full" alt="dungeons-and-dragons-2024-players-handbook-fighter-full-page-splash.jpeg"]340763[/ATTACH] [SIZE=2]This awesome art by Nestor Ossandón is [I]not[/I] AI[/SIZE][/CENTER] Following a YouTuber falsely accusing an artist who worked for WotC of using AI based on "something feeling off" in a widely watched (but now deleted) video, Wizards of the Coast has updated its AI policy. [callout]For 50 years, D&D has been built on the innovation, ingenuity, and hard work of talented people who sculpt a beautiful, creative game. That isn't changing. Our internal guidelines remain the same with regards to artificial intelligence tools: We require artists, writers, and creatives contributing to the D&D TTRPG to refrain from using AI generative tools to create final D&D products. We work with some of the most talented artists and creatives in the world, and we believe those people are what makes D&D great.[/callout] The YouTuber in question is [B]Taron Pounds[/B], username 'Indestructoboy', and made his now deleted video because, in his words, 'something felt incredibly off'. He's an ENnie-winning game designer, and has since posted an apology on Twitter: [callout]I contributed to "rage bait" content this year after the OGL situation. That's on me. If I was frustrated by a situation, I felt compelled to say something to the camera. That's just not okay. I bought in hard on the "anti-WotC" train and should have just put my energy elsewhere.[/callout] [CENTER][ATTACH type="full" width="600px" alt="IMG_2202.PNG"]340761[/ATTACH][/CENTER] Rage-bait videos are a problematic part of not just the D&D community, but on YouTube in general--as a massive [I]Doctor Who[/I] fan, my YouTube feed is full of similar stuff about that show. The D&D stuff I see is overwhelmingly negative about how D&D is dying (it isn't, by the way). Unfortunately, that's what YouTube incentivises, and that's what gets the thousands of clicks: video thumbnails with big text, a controversial statement or question, probably a big shocked face, and a giant question mark or arrow, or maybe a jagged cartoony graph trending downwards. It's important to realise that just because that's what gets the clicks, it doesn't make it true. It is, however, a massive part of what drives the community narrative at the moment. A shout-out should go to [URL='https://twitter.com/CHofferCBus'][B]Christian Hoffer[/B][/URL], who took the time to actually email the artist in question, who confirmed--with evidence--that the art was completely human generated. The YouTuber did not even make that basic step. You can [URL='https://twitter.com/CHofferCBus/status/1736807876294062518']read his report on Twitter here[/URL] (and you should follow him if you're still on that site). The artist in question is [B]Nestor Ossandón[/B], who responded to Hoffer as follows. [callout]First of all, I do not use artificial intelligence (NOT AI) for my work and no one but you and my director have asked me. And that image is completely painted. It is one of my favorite recent jobs that I have been able to do. And if you see other old works, you can see that my tendency is very similar when it comes to painting. I always play with warm and cold ones on my face. Thanks to the work together with the art director. They give me the freedom and appropriate time to develop it. This character is completely painted from scratch with a gray and superimposed color technique. Then I paint the cold tones to give atmosphere and light. It took me more than two weeks and my director was very happy with this work.[/callout] To be clear, Nestor Ossandón did [I]not[/I] use AI to create the above art. The artist provided proof (not that they should have to) which [URL='https://twitter.com/CHofferCBus/status/1736807878122680374']Hoffer posted on Twitter[/URL]. [CENTER][ATTACH type="full" alt="GBqR8ntbIAA5QIS.png"]340758[/ATTACH] [/CENTER] There's not much real journalism that goes on in the tiny corner of the world that is the TTRPG industry; it’s still a niche topic, although it’s more popular than it’s ever been. I myself do not consider myself as such--I [I]report[/I] on stuff, but I don't [I]investigate[/I] stuff, and my contribution is not much more than simple reportage and aggregation (not that I undervalue that--I've been doing it for 24 years now, and folks still read it, and I recognise my own value!) [B]Christian Hoffer[/B] (ComicBook.com), [B]Lin Codega[/B] (laid off from iO9, but hopefully they will find a new outlet soon), [B]Christopher Helton[/B] (retired) and other folks like that are great examples of journalism in this little industry. YouTube... there's a lot of great, informative, fun stuff on there, and there are folks I follow and enjoy, but you should be careful! ([I]Edit—I had some examples of video thumbnails here but I don’t want to give the impression they are related to this AI art episode.)[/I] [/QUOTE]
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