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WotC Walks Back Some OGL Changes, But Not All
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<blockquote data-quote="Jer" data-source="post: 8894609" data-attributes="member: 19857"><p>From their article:</p><p></p><p></p><p></p><p>This is insufficiently vague. By one reading this invalidates new material coming out for existing games even if the existing products for those games can continue to be sold.</p><p></p><p>For example, Mutants and Masterminds is under the OGL 1.0a. Under that reading they wouldn't be able to release new content for the game even if they don't incorporate anything new because only content already released would be "unaffected".</p><p></p><p>They are not clearly saying "we're not trying to revoke the OGL 1.0a and we consider the license for anything released under it to date unrevocable - it's just that all new content will be under OGL 1.1". And it's so easy to say that. Anything less than that leaves open the possibility that they'll rip the industry apart just because they can. This suggests that they still don't understand what they've done with this nonsense and why 100% clarity is needed if they want people to calm down about their intentions at this point.</p><p></p><p>And to be clear - they were able to provide EXACTLY that clarity when they decided to ditch the OGL for 4e and go with their GSL license instead. It was very clear that if you wanted to use the new rules, you needed to use the GSL. So they have an example of how to do the misguided thing they want to do in a way that doesn't revoke or invalidate the 1.0a version of the license and can see all the ways it failed the last time they tried it. Which is why I don't trust that that's what they mean with this single sentence, btw. Because they did the charitable read of this sentence once before and it failed, but they haven't tried the uncharitable read yet and that might work.</p></blockquote><p></p>
[QUOTE="Jer, post: 8894609, member: 19857"] From their article: This is insufficiently vague. By one reading this invalidates new material coming out for existing games even if the existing products for those games can continue to be sold. For example, Mutants and Masterminds is under the OGL 1.0a. Under that reading they wouldn't be able to release new content for the game even if they don't incorporate anything new because only content already released would be "unaffected". They are not clearly saying "we're not trying to revoke the OGL 1.0a and we consider the license for anything released under it to date unrevocable - it's just that all new content will be under OGL 1.1". And it's so easy to say that. Anything less than that leaves open the possibility that they'll rip the industry apart just because they can. This suggests that they still don't understand what they've done with this nonsense and why 100% clarity is needed if they want people to calm down about their intentions at this point. And to be clear - they were able to provide EXACTLY that clarity when they decided to ditch the OGL for 4e and go with their GSL license instead. It was very clear that if you wanted to use the new rules, you needed to use the GSL. So they have an example of how to do the misguided thing they want to do in a way that doesn't revoke or invalidate the 1.0a version of the license and can see all the ways it failed the last time they tried it. Which is why I don't trust that that's what they mean with this single sentence, btw. Because they did the charitable read of this sentence once before and it failed, but they haven't tried the uncharitable read yet and that might work. [/QUOTE]
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