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WotC Walks Back Some OGL Changes, But Not All
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<blockquote data-quote="Baron Opal II" data-source="post: 8894981" data-attributes="member: 6794067"><p>I think this is aimed specifically at the top 3-5 companies releasing content. When I heard that they met with the top 20 content creators, presumably to discuss the +$750k royalty, I honestly could come up with just a handful of people they could be talking to. I'm not up on the movers and shakers, but the three that came to my mind was Paizo, Kobold Press, and Critical Role.</p><p></p><p>And Critical Role is making money hand over fist. They had a +$1M Kickstarter for their animated series, <em>on Netflix</em>, which has since expanded to a planned three seasons. I'm certain they sell mountains of merch. They produced a board game. They have advertisement income from spots Sam talks about during the show. Plus, however they make money from all the people that watch the stream on Twitch and YouTube. They've managed to transform a gaming group into a revenue stream. Now, not everyone can do that- they have some key ingredients. Having them all be actors who can get deep into their characters makes a gaming session somewhat interesting to watch.</p><p></p><p>I am also 100% certain that CR and WotC already have some kind of agreement which has been present for some time now. There is just too much money flowing through CR's hands through several modalities. There's a copyright notice under their logo that says something like "WotC IP used with permission". I haven't payed attention or care to search how long for Season 3 it has been there. It would be interesting to see if it has been there only for 2-3 months.</p><p></p><p>I'm sure CR is a quantum leap beyond everyone else, and I don't begrudge WotC wanting a slice of their pie from CR's use of D&D. I believe that the confluence of CR's wild success, NuTSR's flagrant racism and repulsive behavior, and the launch of One D&D at near the same time spurred the update of the OGL.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 8894981, member: 6794067"] I think this is aimed specifically at the top 3-5 companies releasing content. When I heard that they met with the top 20 content creators, presumably to discuss the +$750k royalty, I honestly could come up with just a handful of people they could be talking to. I'm not up on the movers and shakers, but the three that came to my mind was Paizo, Kobold Press, and Critical Role. And Critical Role is making money hand over fist. They had a +$1M Kickstarter for their animated series, [I]on Netflix[/I], which has since expanded to a planned three seasons. I'm certain they sell mountains of merch. They produced a board game. They have advertisement income from spots Sam talks about during the show. Plus, however they make money from all the people that watch the stream on Twitch and YouTube. They've managed to transform a gaming group into a revenue stream. Now, not everyone can do that- they have some key ingredients. Having them all be actors who can get deep into their characters makes a gaming session somewhat interesting to watch. I am also 100% certain that CR and WotC already have some kind of agreement which has been present for some time now. There is just too much money flowing through CR's hands through several modalities. There's a copyright notice under their logo that says something like "WotC IP used with permission". I haven't payed attention or care to search how long for Season 3 it has been there. It would be interesting to see if it has been there only for 2-3 months. I'm sure CR is a quantum leap beyond everyone else, and I don't begrudge WotC wanting a slice of their pie from CR's use of D&D. I believe that the confluence of CR's wild success, NuTSR's flagrant racism and repulsive behavior, and the launch of One D&D at near the same time spurred the update of the OGL. [/QUOTE]
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