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*Dungeons & Dragons
WotC will likely be making a dedicated Psion class, as per recent tweets
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<blockquote data-quote="Ashrym" data-source="post: 7866676" data-attributes="member: 6750235"><p>That's refuting information with speculation. It's a pet peeve of mine and seems to happen a lot on Enworld, lol. The most recent time I looked prior to that post it was 8 ranks better on the list. I would ask for evidence of times the PHB is not in the top 100 best sellers if you want to make a statement like the one I quoted. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p></p><p></p><p>I also think WotC did well for a list of "it would be nice to have..." options. They certainly did not make any promises in that article you linked while also avoiding specifics. Here is the end of it:</p><p></p><p>"It's a big list, and probably more than we can fit into what we hope to provide. <strong>At the end of the day, the advanced rules are likely to be more of an ethos or an attitude that casts the DM as a game designer who can alter the mechanics or add to them to suit the specific needs of a campaign.</strong>"</p><p></p><p></p><p></p><p>That's not actually a bad thing. Appealing to nostalgia is a sales move if a person can pull it off properly. It's the main reason I bought Temple of Elemental Evil and Keep on the Borderlands in DDO. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I like this and have done all the various styles you listed. This particular post reminded me of a tangent and I was curious if anyone here picked up the <em>Murder on the Eberron Express </em>one-shot and tried it out yet.</p><p></p><p></p><p></p><p>4e's psion was largely "add more powers and here's what the also do when you amp them" using at-will abilities and power points for amping. That's the basis but given how cantrips work in 5e I imagine that structure might take a lot of work and run into mechanical issues if a person isn't cautious.</p><p></p><p>It's still the route I would prefer. Make a list of basic powers that may or may not resemble cantrips, add power points much like sorcery points or ki points but focus on the short rest aspect because there's more room to grow in that direction (imo), and make 6 subclasses that provide thematic abilities and / or modify thematic powers.</p><p></p><p>Otherwise I'm inclined to reskin sorcerers.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7866676, member: 6750235"] That's refuting information with speculation. It's a pet peeve of mine and seems to happen a lot on Enworld, lol. The most recent time I looked prior to that post it was 8 ranks better on the list. I would ask for evidence of times the PHB is not in the top 100 best sellers if you want to make a statement like the one I quoted. ;) I also think WotC did well for a list of "it would be nice to have..." options. They certainly did not make any promises in that article you linked while also avoiding specifics. Here is the end of it: "It's a big list, and probably more than we can fit into what we hope to provide. [B]At the end of the day, the advanced rules are likely to be more of an ethos or an attitude that casts the DM as a game designer who can alter the mechanics or add to them to suit the specific needs of a campaign.[/B]" That's not actually a bad thing. Appealing to nostalgia is a sales move if a person can pull it off properly. It's the main reason I bought Temple of Elemental Evil and Keep on the Borderlands in DDO. ;) I like this and have done all the various styles you listed. This particular post reminded me of a tangent and I was curious if anyone here picked up the [I]Murder on the Eberron Express [/I]one-shot and tried it out yet. 4e's psion was largely "add more powers and here's what the also do when you amp them" using at-will abilities and power points for amping. That's the basis but given how cantrips work in 5e I imagine that structure might take a lot of work and run into mechanical issues if a person isn't cautious. It's still the route I would prefer. Make a list of basic powers that may or may not resemble cantrips, add power points much like sorcery points or ki points but focus on the short rest aspect because there's more room to grow in that direction (imo), and make 6 subclasses that provide thematic abilities and / or modify thematic powers. Otherwise I'm inclined to reskin sorcerers. [/QUOTE]
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