Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Winter 2026 D&D Community Survey
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Not a Decepticon" data-source="post: 9879822" data-attributes="member: 7020527"><p>I re-read the chapter on Bastions and you were correct, the chapter in itself does not actually says the DM is not allowed to interact with Bastions, so I was wrong on this being RAW, and I admit it. I must have confused it with something said by people from WotC trying to hype this thing up in an interview.</p><p></p><p>I am still going to argue with others because I take some issues with things being said in this thread.</p><p></p><p>My solution is that instead of DM-adversarial rules that build a very shallow "DM vs players" mentality, a good explanation of building proper relationship between player and DM would be better use of the space. </p><p></p><p>You are changign the timeline, that post came AFTER you tried to push a question that I beleive was done in bad faith, with you having ready way to dismiss me regardless of answer given.</p><p></p><p>I beleive an advice on proper and respectful way to play and that respect goes both ways is far from useless advice and I will always prefer it over trying to put arbitrary roadblocks for one side one.</p><p></p><p>You are twisting my position from "actions should have consequences and give players a way to avoid them is bad for the game" into being controlling and railroading dm. it's very disengenious argument.</p><p></p><p>If so, then the survey was pointless.</p><p></p><p>One would think a Dungeon Master's Guide could spare some space to walk DM through proper etiquette regarding all discussed mechanics and systems. I think it could be good practice, especially when introducing a new system to have a sidebar explaining DM should not just arbitrary take Bastions away, but the player cannot expect to use the Bastion as a free "get away with bad behavior" card, culd go a long way.</p><p></p><p>Where did I say that? Can you give me exact quote, because I tihnk you are conflating two or three different things I've said separatelly into a strawman.</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9879822, member: 7020527"] I re-read the chapter on Bastions and you were correct, the chapter in itself does not actually says the DM is not allowed to interact with Bastions, so I was wrong on this being RAW, and I admit it. I must have confused it with something said by people from WotC trying to hype this thing up in an interview. I am still going to argue with others because I take some issues with things being said in this thread. My solution is that instead of DM-adversarial rules that build a very shallow "DM vs players" mentality, a good explanation of building proper relationship between player and DM would be better use of the space. You are changign the timeline, that post came AFTER you tried to push a question that I beleive was done in bad faith, with you having ready way to dismiss me regardless of answer given. I beleive an advice on proper and respectful way to play and that respect goes both ways is far from useless advice and I will always prefer it over trying to put arbitrary roadblocks for one side one. You are twisting my position from "actions should have consequences and give players a way to avoid them is bad for the game" into being controlling and railroading dm. it's very disengenious argument. If so, then the survey was pointless. One would think a Dungeon Master's Guide could spare some space to walk DM through proper etiquette regarding all discussed mechanics and systems. I think it could be good practice, especially when introducing a new system to have a sidebar explaining DM should not just arbitrary take Bastions away, but the player cannot expect to use the Bastion as a free "get away with bad behavior" card, culd go a long way. Where did I say that? Can you give me exact quote, because I tihnk you are conflating two or three different things I've said separatelly into a strawman. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Winter 2026 D&D Community Survey
Top