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WotC_Dave: Druid!
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<blockquote data-quote="Mouseferatu" data-source="post: 4129394" data-attributes="member: 1288"><p>Going to toot my own horn just a little here... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Precisely <em>because</em> we'd heard that WotC was designing the druid to be primarily a shapeshifter (as per <em>Races and Classes</em>), I designed the version of the druid to be included in Necromancer Games' <em>Advanced Player's Guide</em> to be much more of a nature-oriented spellcaster, with minimal shifting.</p><p></p><p>This was done partly because, well, to be honest the system's too new for me to be confident in how to balance shapeshifting abilities. But it was also done in order to</p><p></p><p>A) Make Necromancer's druid feel more like its early edition counterparts (that is the company's schtick, after all), and</p><p></p><p>B) To design a class that would be usable even after WotC's own version came out; one that would complement, rather than compete. I'd be overjoyed to see campaigns including both versions of the druid (or the other classes) long after both books are out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, bottom line? Even if the "official" druid is less of a pure caster than you want, you're covered.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 4129394, member: 1288"] Going to toot my own horn just a little here... ;) Precisely [i]because[/i] we'd heard that WotC was designing the druid to be primarily a shapeshifter (as per [i]Races and Classes[/i]), I designed the version of the druid to be included in Necromancer Games' [i]Advanced Player's Guide[/i] to be much more of a nature-oriented spellcaster, with minimal shifting. This was done partly because, well, to be honest the system's too new for me to be confident in how to balance shapeshifting abilities. But it was also done in order to A) Make Necromancer's druid feel more like its early edition counterparts (that is the company's schtick, after all), and B) To design a class that would be usable even after WotC's own version came out; one that would complement, rather than compete. I'd be overjoyed to see campaigns including both versions of the druid (or the other classes) long after both books are out. :) So, bottom line? Even if the "official" druid is less of a pure caster than you want, you're covered. [/QUOTE]
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