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[WotC_Logan] Why is Tiamat Huge?
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<blockquote data-quote="I'm A Banana" data-source="post: 4560416" data-attributes="member: 2067"><p>The only thing I'm really trying to convince anyone of is that I think this is bad (and that thinking this is bad isn't somehow an invalid thought to have). I think it's bad because it has a negative effect on my game (I'm less likely to use Tiamat now because I am irked at it rather than inspired by it). </p><p></p><p>I think that Wizards can mostly solve both my problem and the problems of all the other players out there by not having many monsters bigger than Huge. I'm basically okay with that, as are the minis fans. In fact, I think that is PROBABLY what's going to happen going forward. Like I said, this is kind of a corner case. But in this instance, it was a bad thing to do, that has had a negative effect on the game I actually play ("at the table"). They did have other options for the presentation of Tiamat that would have mitigated the bad (Making her G anyway, making her a setpiece battle, giving a line or two of reasoning as to why she was so much smaller than the dragons who supposedly worship her as the embodiment of their evil power), but the fact that they didn't take those paths has failed to improve my game. The product delivered less than was promised. Therefore, I claim it was a bad choice.</p><p></p><p></p><p></p><p>This would sell. </p><p></p><p>Also, perhaps in the vein of those 80s cartoons that were created to sell me toys, they can create a new cartoon to sell kids D&D?</p><p></p><p>I mean, take a look at the success of something like <em>Avatar: The Last Airbender</em>. A D&D cartoon that was set up more like that, using terms and adventures from 4e's "MUST ACHIEVE BRAND IDENTITY" spasms (Nerath, Bael-Turath, Arkhosia) would be pretty amazing.</p><p></p><p>Imagine a party of five.</p><p></p><p>Human (Wizard), Dragonborn (Fighter), Elf (Ranger), Dwarf (Cleric), Halfling (Rogue).</p><p></p><p>Every week they go on action-packed adventures that lead them closer to discovering the Lair of Tiamat, who controls the dragons that menace them.</p><p></p><p>Three seasons, three tiers. </p><p></p><p>You'd probably have to make it a bit anime-lookin'. </p><p></p><p>You could probably sell that to Nickelodeon or Cartoon Network or at the very least to Jetix or Toon Disney. Kids are all about fantasy and swords and wizards and junk right now. If it's done up to the quality of something like Avatar, you'll probably get some pretty ardent fans. </p><p></p><p>Heck, I'd probably watch it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4560416, member: 2067"] The only thing I'm really trying to convince anyone of is that I think this is bad (and that thinking this is bad isn't somehow an invalid thought to have). I think it's bad because it has a negative effect on my game (I'm less likely to use Tiamat now because I am irked at it rather than inspired by it). I think that Wizards can mostly solve both my problem and the problems of all the other players out there by not having many monsters bigger than Huge. I'm basically okay with that, as are the minis fans. In fact, I think that is PROBABLY what's going to happen going forward. Like I said, this is kind of a corner case. But in this instance, it was a bad thing to do, that has had a negative effect on the game I actually play ("at the table"). They did have other options for the presentation of Tiamat that would have mitigated the bad (Making her G anyway, making her a setpiece battle, giving a line or two of reasoning as to why she was so much smaller than the dragons who supposedly worship her as the embodiment of their evil power), but the fact that they didn't take those paths has failed to improve my game. The product delivered less than was promised. Therefore, I claim it was a bad choice. This would sell. Also, perhaps in the vein of those 80s cartoons that were created to sell me toys, they can create a new cartoon to sell kids D&D? I mean, take a look at the success of something like [I]Avatar: The Last Airbender[/I]. A D&D cartoon that was set up more like that, using terms and adventures from 4e's "MUST ACHIEVE BRAND IDENTITY" spasms (Nerath, Bael-Turath, Arkhosia) would be pretty amazing. Imagine a party of five. Human (Wizard), Dragonborn (Fighter), Elf (Ranger), Dwarf (Cleric), Halfling (Rogue). Every week they go on action-packed adventures that lead them closer to discovering the Lair of Tiamat, who controls the dragons that menace them. Three seasons, three tiers. You'd probably have to make it a bit anime-lookin'. You could probably sell that to Nickelodeon or Cartoon Network or at the very least to Jetix or Toon Disney. Kids are all about fantasy and swords and wizards and junk right now. If it's done up to the quality of something like Avatar, you'll probably get some pretty ardent fans. Heck, I'd probably watch it. ;) [/QUOTE]
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[WotC_Logan] Why is Tiamat Huge?
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