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*Pathfinder & Starfinder
WotC_PeterS talks about his "aggresive playtest" (with Le Rouse, SKR, & Noonan)
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<blockquote data-quote="Delta" data-source="post: 3951314" data-attributes="member: 40269"><p>Well, I wasn't talking about conversions in my post. Nontheless, I used the written 2E->3E conversion for lots and lots of NPCs in adventures now in the ENWorld Conversion Library, with what I thought was very successful (and I got really good feedback on). Apparently that's a project that just has to get scrubbed re: 3E->4E. </p><p></p><p>But other than that, way back when I first saw the 3E ability scores, I said "Aha, clearly this is the most faithful linear interpolation of 1E ability scores". Scores of 15 in 1E gave a +1 bonus in most everything (Wis, Dex, Con, Cha), is +2 really so different? Doesn't the system resolve to the same +4 bonus for a score of 18 as in almost all 1E abilities? Is the +1/2 points not an exact conversion of late 1E/2E skill modifiers (for which each 1 skill point modified +2 to an ability check)? Have fighter attack bonuses not gone up +1/level identically all through 1E, 2E, 3E? Were combat details like charge bonuses and cover modifiers not exactly the same through 1E, 2E, 3E?</p><p></p><p>But far, far more important than that are the mass volume of text for spells and magic items (most of the PHB and DMG text respectively). Pick any 3 spells or magic items and I bet 2 of the 3 will be nearly duplicated text all the way through 1E, 2E, and 3E. It was with 3.5 that suddenly wholesale rewrites were being done to hundreds of the pieces of magic IP in the game. Now with 4E the entire system is itself being urban-renovated from scratch. So having those hundreds of pages of magic system wiped out makes my eyes go all Muppet-googly-eyed when someone claims that only minor systemic changes are being made.</p></blockquote><p></p>
[QUOTE="Delta, post: 3951314, member: 40269"] Well, I wasn't talking about conversions in my post. Nontheless, I used the written 2E->3E conversion for lots and lots of NPCs in adventures now in the ENWorld Conversion Library, with what I thought was very successful (and I got really good feedback on). Apparently that's a project that just has to get scrubbed re: 3E->4E. But other than that, way back when I first saw the 3E ability scores, I said "Aha, clearly this is the most faithful linear interpolation of 1E ability scores". Scores of 15 in 1E gave a +1 bonus in most everything (Wis, Dex, Con, Cha), is +2 really so different? Doesn't the system resolve to the same +4 bonus for a score of 18 as in almost all 1E abilities? Is the +1/2 points not an exact conversion of late 1E/2E skill modifiers (for which each 1 skill point modified +2 to an ability check)? Have fighter attack bonuses not gone up +1/level identically all through 1E, 2E, 3E? Were combat details like charge bonuses and cover modifiers not exactly the same through 1E, 2E, 3E? But far, far more important than that are the mass volume of text for spells and magic items (most of the PHB and DMG text respectively). Pick any 3 spells or magic items and I bet 2 of the 3 will be nearly duplicated text all the way through 1E, 2E, and 3E. It was with 3.5 that suddenly wholesale rewrites were being done to hundreds of the pieces of magic IP in the game. Now with 4E the entire system is itself being urban-renovated from scratch. So having those hundreds of pages of magic system wiped out makes my eyes go all Muppet-googly-eyed when someone claims that only minor systemic changes are being made. [/QUOTE]
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WotC_PeterS talks about his "aggresive playtest" (with Le Rouse, SKR, & Noonan)
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