Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
WotC's 4E Setting approach - was it a mistake?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 5326600" data-attributes="member: 59082"><p>Just to be clear, I wasn't saying their current approach is bad, but that it is questionable. I certainly do not think that WotC should re-release the same old splats for the same old settings, but at the same time I think a middle ground is possible, especially if they created a new setting.</p><p></p><p>After some more thought, this is the approach I would personally advocate:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>"Classic D&D Worlds": </strong>Release a "three-pack" campaign setting from the D&D corpus once a year, as they've been doing, although with a bit more detail on a "starter region" like Shadowdale, Baldur's Gate, or the Silver Marches. Continue minor to moderate support via DDI, with possibly an expansion setting book once a year, although it would depend upon the setting. We've already had the Forgotten Realms, Eberron, and Dark Sun; next up could be Greyhawk, Dragonlance, Spelljammer, Birthright, Mystara, etc. This line could be marketed as "D&D Classics," or something similar.</li> <li data-xf-list-type="ul"><strong>New 4E Setting: </strong>Start a new campaign world, which would be the core setting for 4E, and support it in a somewhat similar manner to settings in the past. This could be the world of Nentir Vale or something new, but it would embody the "points of light" approach. Start with a deluxe box set that includes a campaign guide, a player's guide, a starting adventure, maybe a monster guide. Then release expansion books, about one per quarter, to fill out the setting.</li> </ul><p>So this approach offers the best of both worlds: We get to see old, classic settings updated for 4E, but we also get a new setting and in ongoing, great detail. I think this is lacking in 4E--as someone mentioned in that Eberron thread, there is a feeling that Eberron (and even more so, the FR) feel "dead." This would give 4E a living, evolving campaign world.</p><p></p><p>As for adventures, a starting one for each campaign setting is good but I think the best approach is to make them general enough to use in any setting, except perhaps a major adventure path for the core setting.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5326600, member: 59082"] Just to be clear, I wasn't saying their current approach is bad, but that it is questionable. I certainly do not think that WotC should re-release the same old splats for the same old settings, but at the same time I think a middle ground is possible, especially if they created a new setting. After some more thought, this is the approach I would personally advocate: [LIST] [*][B]"Classic D&D Worlds": [/B]Release a "three-pack" campaign setting from the D&D corpus once a year, as they've been doing, although with a bit more detail on a "starter region" like Shadowdale, Baldur's Gate, or the Silver Marches. Continue minor to moderate support via DDI, with possibly an expansion setting book once a year, although it would depend upon the setting. We've already had the Forgotten Realms, Eberron, and Dark Sun; next up could be Greyhawk, Dragonlance, Spelljammer, Birthright, Mystara, etc. This line could be marketed as "D&D Classics," or something similar. [*][B]New 4E Setting: [/B]Start a new campaign world, which would be the core setting for 4E, and support it in a somewhat similar manner to settings in the past. This could be the world of Nentir Vale or something new, but it would embody the "points of light" approach. Start with a deluxe box set that includes a campaign guide, a player's guide, a starting adventure, maybe a monster guide. Then release expansion books, about one per quarter, to fill out the setting. [/LIST] So this approach offers the best of both worlds: We get to see old, classic settings updated for 4E, but we also get a new setting and in ongoing, great detail. I think this is lacking in 4E--as someone mentioned in that Eberron thread, there is a feeling that Eberron (and even more so, the FR) feel "dead." This would give 4E a living, evolving campaign world. As for adventures, a starting one for each campaign setting is good but I think the best approach is to make them general enough to use in any setting, except perhaps a major adventure path for the core setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
WotC's 4E Setting approach - was it a mistake?
Top