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WotC's 4E Setting approach - was it a mistake?
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<blockquote data-quote="Plaguedguy" data-source="post: 5328444" data-attributes="member: 76126"><p>I think the absence of expanded setting materials is probably more closely tied to sales and interest than people want to admit. </p><p></p><p>When you look at which books were getting the most sales and the most attention it seems (at least to me) to be books that catered directly to players (The power books in particular almost always garnered the most discussion locally.) I can't recall anyone ever picking up one of the setting books and reacting with the same enthusiasm or interest as they did with a book that offered new builds or powers. </p><p></p><p>In fact the only books that have gathered dust on my local store shelves are books catering to DMs. The power books are always sold out, but adventure modules, Underdark, the -nomicons, etc all sit there.</p><p></p><p>I know this doesn't speak for everyone, but I'd like to point out how much discussion and debate each player option book generates compared to each setting or DM book. Even Essentials has been primarily discussed in terms of new or changing options for player characters. People are fixated on the 'Heroes of...' books.</p><p></p><p>Discussion of Nentir Vale/Points of Light becoming a full fledged setting has been virtually nonexistent. Interest in the DM-side products for Essentials has been equally minimal.</p></blockquote><p></p>
[QUOTE="Plaguedguy, post: 5328444, member: 76126"] I think the absence of expanded setting materials is probably more closely tied to sales and interest than people want to admit. When you look at which books were getting the most sales and the most attention it seems (at least to me) to be books that catered directly to players (The power books in particular almost always garnered the most discussion locally.) I can't recall anyone ever picking up one of the setting books and reacting with the same enthusiasm or interest as they did with a book that offered new builds or powers. In fact the only books that have gathered dust on my local store shelves are books catering to DMs. The power books are always sold out, but adventure modules, Underdark, the -nomicons, etc all sit there. I know this doesn't speak for everyone, but I'd like to point out how much discussion and debate each player option book generates compared to each setting or DM book. Even Essentials has been primarily discussed in terms of new or changing options for player characters. People are fixated on the 'Heroes of...' books. Discussion of Nentir Vale/Points of Light becoming a full fledged setting has been virtually nonexistent. Interest in the DM-side products for Essentials has been equally minimal. [/QUOTE]
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