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WotC's Adam Lee discusses cinematic flair in a new Behind the Screens
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<blockquote data-quote="jayoungr" data-source="post: 7666020" data-attributes="member: 6702445"><p>Star Wars Saga Edition--another WOTC product, of course!--had a way of handling it that I really liked: you get a certain number of Force Points per level. They can be used to add a D6 to almost any roll, to power certain extra-strong moves, or to declare that your character is only knocked out any time he/she would otherwise have died. This means that as long as you save at least one Force Point, your character won't die unless you want him/her to. It also means that spending your last Force Point is a big deal and automatically makes whatever task you're trying to do into something epic. It's particularly useful since there's no resurrection in Star Wars, of course.</p><p></p><p>If I wanted to run a very cinematic 5E game, I'd probably import the Force Point mechanic. (I'd likely keep the death saves, because they're fun; they could take the place of the "con check to wake up" mechanic from Saga Edition.)</p></blockquote><p></p>
[QUOTE="jayoungr, post: 7666020, member: 6702445"] Star Wars Saga Edition--another WOTC product, of course!--had a way of handling it that I really liked: you get a certain number of Force Points per level. They can be used to add a D6 to almost any roll, to power certain extra-strong moves, or to declare that your character is only knocked out any time he/she would otherwise have died. This means that as long as you save at least one Force Point, your character won't die unless you want him/her to. It also means that spending your last Force Point is a big deal and automatically makes whatever task you're trying to do into something epic. It's particularly useful since there's no resurrection in Star Wars, of course. If I wanted to run a very cinematic 5E game, I'd probably import the Force Point mechanic. (I'd likely keep the death saves, because they're fun; they could take the place of the "con check to wake up" mechanic from Saga Edition.) [/QUOTE]
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Community
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WotC's Adam Lee discusses cinematic flair in a new Behind the Screens
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