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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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<blockquote data-quote="Remathilis" data-source="post: 7687803" data-attributes="member: 7635"><p>Ironically, I just got done listening to the MTGgoldfish Podcast, and they were talking about the cost of Magic and compared it to Hearthstone (Blizzard's WoW-based online CCG). A few notes from the discussion.</p><p></p><p>* Magic dying due to low buy-in from "casuals" </p><p>* Cost is keeping people from being competitive (competitive decks running hundreds of dollars)</p><p>* MTGO (online Magic component) is clunky and unintuitive, as well as expensive to buy a good deck with (with no crossover from paper to online)</p><p>* A belief WotC is married to paper-Magic and refuses to go digital.</p><p>* Blizzard is eating Wizard's lunch via Hearthstone right now. </p><p>* Poor use of IP (such as leveraging the Planeswalkers for a League of Legends style game) or products dumped out with no fanfare (the Duel of the Planeswalker's board game). </p><p>* Convenience cost to play (going to a tournament vs. 20 minutes online whenever). </p><p></p><p>Damn near every complaint I heard could replace Magic with D&D, and Hearthstone with WoW. It kinda seems yet-again Wizard's is slow to adapt, Blizzard is going to steal their thunder, and WotC will be playing catchup again. </p><p></p><p>With this in mind, I think its fair to say WotC is having a hard time with both of it major properties (D&D and MTG) and Blizzard is in a key place to yet again beat Wizards at their own game. That doesn't bode well for either of them...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7687803, member: 7635"] Ironically, I just got done listening to the MTGgoldfish Podcast, and they were talking about the cost of Magic and compared it to Hearthstone (Blizzard's WoW-based online CCG). A few notes from the discussion. * Magic dying due to low buy-in from "casuals" * Cost is keeping people from being competitive (competitive decks running hundreds of dollars) * MTGO (online Magic component) is clunky and unintuitive, as well as expensive to buy a good deck with (with no crossover from paper to online) * A belief WotC is married to paper-Magic and refuses to go digital. * Blizzard is eating Wizard's lunch via Hearthstone right now. * Poor use of IP (such as leveraging the Planeswalkers for a League of Legends style game) or products dumped out with no fanfare (the Duel of the Planeswalker's board game). * Convenience cost to play (going to a tournament vs. 20 minutes online whenever). Damn near every complaint I heard could replace Magic with D&D, and Hearthstone with WoW. It kinda seems yet-again Wizard's is slow to adapt, Blizzard is going to steal their thunder, and WotC will be playing catchup again. With this in mind, I think its fair to say WotC is having a hard time with both of it major properties (D&D and MTG) and Blizzard is in a key place to yet again beat Wizards at their own game. That doesn't bode well for either of them... [/QUOTE]
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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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