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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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<blockquote data-quote="DEFCON 1" data-source="post: 7688114" data-attributes="member: 7006"><p>My argument is that this won't happen UNTIL something <em>outside</em> our little niche world of games becomes so huge that everyone outside our world uses IT as their touchstone. Forgotten Realms as an entity won't become known to the general non-gaming public UNLESS a 5-star movie gets released and becomes so huge that those FR parts of the movie become the icons and tropes that people associate with the game itself. Forcing all of us within the niche gaming world to only deal with the Realms RIGHT NOW does not do anything outside our world. You need a vehicle outside the world to bring it into the stratosphere first.</p><p></p><p>I mean look... tropes from <em>Game of Thrones</em> did not enter the cultural landscape until AFTER the tv show became a smash hit. Until that point no one knew anything about it, and no one cared about it. Hell... the violence against women in the books was completely glossed over and ignored by the culture at large UNTIL it appeared onscreen in the tv show and the rest of America actually saw what Martin had written about and they all stood up and said "Wha-- wha-- WHAT?!?" And now it's this huge thing. But without that vehicle outside the niche world of "fantasy novel writers and readers" to illustrate it though? It's never really known or commented on by the general public.</p><p></p><p>So there is no point in Hasbro or WotC forcing those of us IN the niche gaming circle of D&D to just deal with the Realms in the hopes that the Realms become the universal brand tropes (rather than "D&D" in general)... because we and our game don't impact the culture at large. Once a film or a tv show or something of that nature breaks through though? Then OUR niche gaming world gets impacted HUGE.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7688114, member: 7006"] My argument is that this won't happen UNTIL something [i]outside[/i] our little niche world of games becomes so huge that everyone outside our world uses IT as their touchstone. Forgotten Realms as an entity won't become known to the general non-gaming public UNLESS a 5-star movie gets released and becomes so huge that those FR parts of the movie become the icons and tropes that people associate with the game itself. Forcing all of us within the niche gaming world to only deal with the Realms RIGHT NOW does not do anything outside our world. You need a vehicle outside the world to bring it into the stratosphere first. I mean look... tropes from [i]Game of Thrones[/i] did not enter the cultural landscape until AFTER the tv show became a smash hit. Until that point no one knew anything about it, and no one cared about it. Hell... the violence against women in the books was completely glossed over and ignored by the culture at large UNTIL it appeared onscreen in the tv show and the rest of America actually saw what Martin had written about and they all stood up and said "Wha-- wha-- WHAT?!?" And now it's this huge thing. But without that vehicle outside the niche world of "fantasy novel writers and readers" to illustrate it though? It's never really known or commented on by the general public. So there is no point in Hasbro or WotC forcing those of us IN the niche gaming circle of D&D to just deal with the Realms in the hopes that the Realms become the universal brand tropes (rather than "D&D" in general)... because we and our game don't impact the culture at large. Once a film or a tv show or something of that nature breaks through though? Then OUR niche gaming world gets impacted HUGE. [/QUOTE]
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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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