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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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<blockquote data-quote="Orlax" data-source="post: 7688160" data-attributes="member: 6801305"><p>Yeah but whoever does own the rights could be making money off of it by licensing it out to Netflix the why they haven't is still a valid question it just isn't a question for them. D&D might not be a billion dollar license but it is certainly at least a million dollar one, and no small publisher is going to take on a million dollar license for a product they literally can't win on. No matter what if you print a D&D book, about half the vocal internet community will absolutely hate it. Write your own thing and you don't need to worry because the niche you wrote for is the only audience you need to worry about pleasing. Rather that than spending a butt ton of money just to be allowed to write something you are quite possibly going to get threatened over, no matter what you do with it. See that's the other half of the problem the d&d license is worth a ton of money (print a phb and print money no matter what), but it is unfortunately career damaging to work on it. For instance given your appreciation for the current D&D team, will you ever buy books attached to Mearls ever again after he gets done with D&D? If he came out with some solo project would you be pumped to see it? Unfortunately a large set of the hardcores won't, because they dislike his handling of D&D. D&D is a highly profitable, but also highly risky IP. That's just not a gamble anyone is or should be willing to take, especially given how the RPG market is at the moment (way too much competition for a small company to take such a gamble). Anyone big enough that they could handle the risk is already doing fine on their own product line and had no need to take on the extra risk and workload grabbing a D&D license would bring.</p></blockquote><p></p>
[QUOTE="Orlax, post: 7688160, member: 6801305"] Yeah but whoever does own the rights could be making money off of it by licensing it out to Netflix the why they haven't is still a valid question it just isn't a question for them. D&D might not be a billion dollar license but it is certainly at least a million dollar one, and no small publisher is going to take on a million dollar license for a product they literally can't win on. No matter what if you print a D&D book, about half the vocal internet community will absolutely hate it. Write your own thing and you don't need to worry because the niche you wrote for is the only audience you need to worry about pleasing. Rather that than spending a butt ton of money just to be allowed to write something you are quite possibly going to get threatened over, no matter what you do with it. See that's the other half of the problem the d&d license is worth a ton of money (print a phb and print money no matter what), but it is unfortunately career damaging to work on it. For instance given your appreciation for the current D&D team, will you ever buy books attached to Mearls ever again after he gets done with D&D? If he came out with some solo project would you be pumped to see it? Unfortunately a large set of the hardcores won't, because they dislike his handling of D&D. D&D is a highly profitable, but also highly risky IP. That's just not a gamble anyone is or should be willing to take, especially given how the RPG market is at the moment (way too much competition for a small company to take such a gamble). Anyone big enough that they could handle the risk is already doing fine on their own product line and had no need to take on the extra risk and workload grabbing a D&D license would bring. [/QUOTE]
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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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