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<blockquote data-quote="Netherstorm" data-source="post: 5186645" data-attributes="member: 84943"><p>I am running E2 right now. My group has 2 PCs who started at level one, and 2 who jumped in at level 11. There are major problems with epic tier play.. at least, there are in my game. These adventures were written before a lot of these new powers and classes came out, and the PCs can make quick work of the encounters as written...</p><p></p><p>[spoiler] In the fight with the aspect of orcus in Death's Reach... the PCs didn't need to use dailies! Against <strong>Orcus</strong>!</p><p></p><p>The ending of Death's Reach left my players rolling their eyes. All that, and the bad guy (who they'd never met before) got away. And what was worse was that they fought him and killed him in the first encounter of the next adventure! Unnecessary, IMO.</p><p></p><p>Another huge problem is the fact that my PCs saw how much necrotic damage was flying around in Nightwyrm Fortress and bought magic items to resist it. Virtually my entire party has resist 15 necrotic, and the vast majority of the monsters in E1 and E2 use necrotic damage. [/spoiler]</p><p></p><p>If you're going to DM these adventures, you might need to spend a fair amount of time beefing up your monsters. And be ready for looonnnggg strings of combats.</p></blockquote><p></p>
[QUOTE="Netherstorm, post: 5186645, member: 84943"] I am running E2 right now. My group has 2 PCs who started at level one, and 2 who jumped in at level 11. There are major problems with epic tier play.. at least, there are in my game. These adventures were written before a lot of these new powers and classes came out, and the PCs can make quick work of the encounters as written... [spoiler] In the fight with the aspect of orcus in Death's Reach... the PCs didn't need to use dailies! Against [B]Orcus[/B]! The ending of Death's Reach left my players rolling their eyes. All that, and the bad guy (who they'd never met before) got away. And what was worse was that they fought him and killed him in the first encounter of the next adventure! Unnecessary, IMO. Another huge problem is the fact that my PCs saw how much necrotic damage was flying around in Nightwyrm Fortress and bought magic items to resist it. Virtually my entire party has resist 15 necrotic, and the vast majority of the monsters in E1 and E2 use necrotic damage. [/spoiler] If you're going to DM these adventures, you might need to spend a fair amount of time beefing up your monsters. And be ready for looonnnggg strings of combats. [/QUOTE]
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