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WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Maxperson" data-source="post: 8028625" data-attributes="member: 23751"><p>Yes it is true. Changing a rule does not mean that the rule wasn't objective before the change. Right now it is an objective rule that normal humans get +1 to each stat. If I change that rule to be +2 to each stat, the former rule doesn't suddenly become subjective, nor do all rules suddenly become subjective simply because rules can be changed by the DM.</p><p></p><p>If I as DM decide that all killing is evil, then all killing is objectively evil within the D&D world, because good and evil are objective forces within the game. If I later change my mind to make an exception for self-defense, then all that happens is that the objective morality for killing has been altered within the game. Killing does not somehow become subjective to each of the D&D races.</p><p></p><p></p><p></p><p>Because we are talking about good and evil being objective WITHIN the D&D worlds, because that's what RAW says it is. Morality in the D&D universe is black and white based on what the DM rules it is.</p><p></p><p></p><p>Uh uh! You don't get to change my scenario and apply your changes to me like that. I explicitly chose the DM making ALL killing an evil act no matter what, for a reason. </p><p></p><p>Context may or may not change other scenarios, but once the DM makes a decision that an act is evil or good, that act under those circumstances is always evil or good, because morality is objective in the D&D multiverse.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8028625, member: 23751"] Yes it is true. Changing a rule does not mean that the rule wasn't objective before the change. Right now it is an objective rule that normal humans get +1 to each stat. If I change that rule to be +2 to each stat, the former rule doesn't suddenly become subjective, nor do all rules suddenly become subjective simply because rules can be changed by the DM. If I as DM decide that all killing is evil, then all killing is objectively evil within the D&D world, because good and evil are objective forces within the game. If I later change my mind to make an exception for self-defense, then all that happens is that the objective morality for killing has been altered within the game. Killing does not somehow become subjective to each of the D&D races. Because we are talking about good and evil being objective WITHIN the D&D worlds, because that's what RAW says it is. Morality in the D&D universe is black and white based on what the DM rules it is. Uh uh! You don't get to change my scenario and apply your changes to me like that. I explicitly chose the DM making ALL killing an evil act no matter what, for a reason. Context may or may not change other scenarios, but once the DM makes a decision that an act is evil or good, that act under those circumstances is always evil or good, because morality is objective in the D&D multiverse. [/QUOTE]
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