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*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Hussar" data-source="post: 8029229" data-attributes="member: 22779"><p>Well, there's no reason you couldn't have territorial factions. Pomarj orcs, for example, from Greyhawk, probably have different goals and whatnot from, say, Iuz orcs or Amedio Jungle orcs.</p><p></p><p>Humanoids in the Pomarj might be extremely territorial and xenophobic - constantly fighting with pretty much anything to try to carve out a Pomarj state. Whereas Iuz humanoids live under the thumb of Iuz and may have different strata (from slave forces to those who serve willingly) where the notion of Gruumsh isn't even a thing. OTOH, Amedio humanoids would likely be somewhat technologically backward, preyed upon by Scarlet Brotherhood and Sea Prince slavers.</p><p></p><p>For example, the lizardfolk, locathah, and possibly goblins and orcs around Saltmarsh, and that area, could easily belong to a faction of "Fairly peaceable, not terribly xenophobic, isolationist". </p><p></p><p>Sorry, been playing a LOT of Stellaris of late, and that's generally how they describe various species in the game. It works rather well.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8029229, member: 22779"] Well, there's no reason you couldn't have territorial factions. Pomarj orcs, for example, from Greyhawk, probably have different goals and whatnot from, say, Iuz orcs or Amedio Jungle orcs. Humanoids in the Pomarj might be extremely territorial and xenophobic - constantly fighting with pretty much anything to try to carve out a Pomarj state. Whereas Iuz humanoids live under the thumb of Iuz and may have different strata (from slave forces to those who serve willingly) where the notion of Gruumsh isn't even a thing. OTOH, Amedio humanoids would likely be somewhat technologically backward, preyed upon by Scarlet Brotherhood and Sea Prince slavers. For example, the lizardfolk, locathah, and possibly goblins and orcs around Saltmarsh, and that area, could easily belong to a faction of "Fairly peaceable, not terribly xenophobic, isolationist". Sorry, been playing a LOT of Stellaris of late, and that's generally how they describe various species in the game. It works rather well. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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