Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8035214" data-attributes="member: 6801228"><p>How do you figure they are ugly? Legitimately, is having a blue or purple skin tone make you ugly? I do not understand what you are saying here. I mean, they aren't photo-realistic, but that Djinni is just a guy with a beard.</p><p></p><p>Also, I don't skip posts, but thanks for the accusation.</p><p></p><p></p><p></p><p></p><p>Right, forgot, talking to Max I have to be hyper specific. </p><p></p><p>You said that you aren't playing WoW, and that you are playing DnD, and therefore you want things to be more realistic, because... well you didn't specifically say so if I follow that I'm putting words in your mouth. </p><p></p><p>I can only assume thought that by saying DnD is more realistic you are judging that Warhammer 40k is less realistic. By the way, I notice that you keep referencing World of Warcraft, but spore based orcs which were my example come from Warhammer 40k. Warcraft orcs are actually a complex society with both good and evil, Warhammer 40K orcs are just mindlessly destructive fungus in humanoid shapes. </p><p></p><p>But, I can understand the mistake if you were just skimming my post</p><p></p><p>But, your spawn point argument literally does not make sense. Other DnD creatures do have "spawn points" such as Demons, Meenlocks, or Sorrowsworn. </p><p></p><p>So, why would it make no realistic sense to have other creatures follow that archetype? Gnolls are not born, they are created when a hyena eats the corpse of a humanoid killed by a gnoll. Mindflayers aren't born, they are created when a psionic parasite infests and devours the brain of a host creature. Beholders are only sort of born, being created in a fully adult form by the dreams of other beholders. </p><p></p><p>So, why <strong><u>must </u></strong>Orcs have families? Why <strong><u>must </u></strong>orcs have babies? Why <strong><u>must </u></strong>those orcs be evil instead of a complex society? You are claiming other solutions will not work, because they aren't realistic enough, so it is on you to prove your point, not just repeat your claims with no argument other than "realism".</p><p></p><p></p><p></p><p></p><p>The same could be said of Halflings, Gnomes, Elves, Dwarves, Goliaths, Shifters, Half-Elves, Dragonborn, Tabaxi, Tritons...</p><p></p><p>The list is quite long. And sure, maybe "lives a really long time" makes Elves/Dwarves different (though then I could ask why you need both of them) but halflings and Goliaths? They are pretty much just humans.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8035214, member: 6801228"] How do you figure they are ugly? Legitimately, is having a blue or purple skin tone make you ugly? I do not understand what you are saying here. I mean, they aren't photo-realistic, but that Djinni is just a guy with a beard. Also, I don't skip posts, but thanks for the accusation. Right, forgot, talking to Max I have to be hyper specific. You said that you aren't playing WoW, and that you are playing DnD, and therefore you want things to be more realistic, because... well you didn't specifically say so if I follow that I'm putting words in your mouth. I can only assume thought that by saying DnD is more realistic you are judging that Warhammer 40k is less realistic. By the way, I notice that you keep referencing World of Warcraft, but spore based orcs which were my example come from Warhammer 40k. Warcraft orcs are actually a complex society with both good and evil, Warhammer 40K orcs are just mindlessly destructive fungus in humanoid shapes. But, I can understand the mistake if you were just skimming my post But, your spawn point argument literally does not make sense. Other DnD creatures do have "spawn points" such as Demons, Meenlocks, or Sorrowsworn. So, why would it make no realistic sense to have other creatures follow that archetype? Gnolls are not born, they are created when a hyena eats the corpse of a humanoid killed by a gnoll. Mindflayers aren't born, they are created when a psionic parasite infests and devours the brain of a host creature. Beholders are only sort of born, being created in a fully adult form by the dreams of other beholders. So, why [B][U]must [/U][/B]Orcs have families? Why [B][U]must [/U][/B]orcs have babies? Why [B][U]must [/U][/B]those orcs be evil instead of a complex society? You are claiming other solutions will not work, because they aren't realistic enough, so it is on you to prove your point, not just repeat your claims with no argument other than "realism". The same could be said of Halflings, Gnomes, Elves, Dwarves, Goliaths, Shifters, Half-Elves, Dragonborn, Tabaxi, Tritons... The list is quite long. And sure, maybe "lives a really long time" makes Elves/Dwarves different (though then I could ask why you need both of them) but halflings and Goliaths? They are pretty much just humans. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
Top