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WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Remathilis" data-source="post: 8036145" data-attributes="member: 7635"><p>CALLED IT! Goodbye alignment, hello moral subjectivity. The opinion pieces are starting to lay the foundation for it. </p><p></p><p>[URL unfurl="true"]https://www.cbr.com/should-dnd-do-away-with-moral-alignments/[/URL]</p><p></p><p>... Before you say it, yes, I'm aware that Basic only had Law/Neutrality/Chaos. But that alignment axis has been minor at best, treated as stand-ins for good and evil at worst. It's not like there has been great amounts of time spent in that conflict, Slaad and Modrons have never been a big deal outside Planescape and the planetouched for law and chaos are mostly forgetten grid fillers. The closest to a major element Law and Chaos play is the Blood War, and even then both teams are defined by Evil first, Law or Chaos second.</p><p></p><p>Alignment as a concept is dead rule walking.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8036145, member: 7635"] CALLED IT! Goodbye alignment, hello moral subjectivity. The opinion pieces are starting to lay the foundation for it. [URL unfurl="true"]https://www.cbr.com/should-dnd-do-away-with-moral-alignments/[/URL] ... Before you say it, yes, I'm aware that Basic only had Law/Neutrality/Chaos. But that alignment axis has been minor at best, treated as stand-ins for good and evil at worst. It's not like there has been great amounts of time spent in that conflict, Slaad and Modrons have never been a big deal outside Planescape and the planetouched for law and chaos are mostly forgetten grid fillers. The closest to a major element Law and Chaos play is the Blood War, and even then both teams are defined by Evil first, Law or Chaos second. Alignment as a concept is dead rule walking. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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