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WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Remathilis" data-source="post: 8036302" data-attributes="member: 7635"><p>I took it for what you saw at its worst: D&D should shy away from Objective Good and Evil as a defining power in the cosmos and instead focus on personal (in this case selfless vs selfish) definitions. My point is you don't need alignment if you are going to define good and evil as personal choices vs. Cosmic Forces. If you get rid of Cosmic Good and Evil, you might as well get rid of Law and Chaos since those aren't exactly A game material and just make alignment part of the Ideals, Bonds, and Flaws of a character. </p><p></p><p>And yes, it's an opinion piece from a nonofficial site. But it points to me a through-line: the rhetoric about "always evil" monsters, the removal of alignment from humanoid monster types, Jeremy's discussion of alignment that began this thread, and now this. There is a movement in the community to shy away from Good, Evil, Law, and Chaos being immutable cosmic forces on which the multiverse is built and move it towards "another personal choice a character makes". </p><p></p><p>I'm holding to my prediction: the current trend will be for D&D to continue shy away from alignment even as an RP tool and eventually to dispose of it entirely.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8036302, member: 7635"] I took it for what you saw at its worst: D&D should shy away from Objective Good and Evil as a defining power in the cosmos and instead focus on personal (in this case selfless vs selfish) definitions. My point is you don't need alignment if you are going to define good and evil as personal choices vs. Cosmic Forces. If you get rid of Cosmic Good and Evil, you might as well get rid of Law and Chaos since those aren't exactly A game material and just make alignment part of the Ideals, Bonds, and Flaws of a character. And yes, it's an opinion piece from a nonofficial site. But it points to me a through-line: the rhetoric about "always evil" monsters, the removal of alignment from humanoid monster types, Jeremy's discussion of alignment that began this thread, and now this. There is a movement in the community to shy away from Good, Evil, Law, and Chaos being immutable cosmic forces on which the multiverse is built and move it towards "another personal choice a character makes". I'm holding to my prediction: the current trend will be for D&D to continue shy away from alignment even as an RP tool and eventually to dispose of it entirely. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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