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General Tabletop Discussion
*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Mercurius" data-source="post: 8037687" data-attributes="member: 59082"><p>Various esoteric traditions, going at least back to ancient Greece, view Chaos as being the primordial void from which the Cosmos emerged. Cosmos is "law" in that involves structure and limitation, while Chaos both acts as the primordial undifferentiated soup from which Cosmos arises, as well as the entropic pull towards dissolution.</p><p></p><p>The key, though, is that they work in tandem; you can't have one without the other. Too much Chaos leads to destruction, while too much Cosmos leads to rigidity and calcification.</p><p></p><p>I think one way to characterize demons vs. devils, in this framing, is that demons are--or <em>should </em>be--bent solely on destruction; they want to return everything (the Cosmos) to nothingness. Devils, on the other hand, are/should be bent on control. They want to "freeze" everything into a static Cosmos.</p><p></p><p>I know this isn't how it actually plays out in D&D, but I personally like the idea. In that regard, I would re-make Hell as cold and icy, and the Abyss as hot and fiery.</p><p></p><p>"Good" wouldn't simply involve selfishness vs selflessness, but the degree to which love is part of the equation. So I'd argue that Good vs. Evil is Love vs. Hate, and Law vs. Chaos is Form vs. Formlessness. Neutrality would be those polarities in balance.</p><p></p><p>Of course that implies that NG is the "best" alignment, and I think there's some justification to that. LG and CG would be tempermental tendencies, with few true NG people. In this formulation, most people would be either LN or CN, with tendencies towards evil or good.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 8037687, member: 59082"] Various esoteric traditions, going at least back to ancient Greece, view Chaos as being the primordial void from which the Cosmos emerged. Cosmos is "law" in that involves structure and limitation, while Chaos both acts as the primordial undifferentiated soup from which Cosmos arises, as well as the entropic pull towards dissolution. The key, though, is that they work in tandem; you can't have one without the other. Too much Chaos leads to destruction, while too much Cosmos leads to rigidity and calcification. I think one way to characterize demons vs. devils, in this framing, is that demons are--or [I]should [/I]be--bent solely on destruction; they want to return everything (the Cosmos) to nothingness. Devils, on the other hand, are/should be bent on control. They want to "freeze" everything into a static Cosmos. I know this isn't how it actually plays out in D&D, but I personally like the idea. In that regard, I would re-make Hell as cold and icy, and the Abyss as hot and fiery. "Good" wouldn't simply involve selfishness vs selflessness, but the degree to which love is part of the equation. So I'd argue that Good vs. Evil is Love vs. Hate, and Law vs. Chaos is Form vs. Formlessness. Neutrality would be those polarities in balance. Of course that implies that NG is the "best" alignment, and I think there's some justification to that. LG and CG would be tempermental tendencies, with few true NG people. In this formulation, most people would be either LN or CN, with tendencies towards evil or good. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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