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*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Voadam" data-source="post: 8038785" data-attributes="member: 2209"><p>There has always been lots of flexibility in the alignment descriptions.</p><p></p><p>I played a 3.5 WoW Manual of Monsters Troll who was CN and focused on the individuals versus group aspect in concept.</p><p></p><p>The concept was I valued and stuck by my individual friends over anything else, whether they were good or evil, I would stick up for them and go along with them and help them, not caring about local authority or society in general.</p><p></p><p>This focus on individuals over groups fits Chaos descriptions in most edition descriptions. </p><p></p><p>The code of sticking with them loyally no matter what could also have worked for most definitions of Lawful conceptually.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8038785, member: 2209"] There has always been lots of flexibility in the alignment descriptions. I played a 3.5 WoW Manual of Monsters Troll who was CN and focused on the individuals versus group aspect in concept. The concept was I valued and stuck by my individual friends over anything else, whether they were good or evil, I would stick up for them and go along with them and help them, not caring about local authority or society in general. This focus on individuals over groups fits Chaos descriptions in most edition descriptions. The code of sticking with them loyally no matter what could also have worked for most definitions of Lawful conceptually. [/QUOTE]
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Community
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*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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