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*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Chaosmancer" data-source="post: 8039267" data-attributes="member: 6801228"><p>I am not sure how "follow conscience" can mean anything other than "follow your conscience", which means that if I am a Chaotic Good character, and I have lines I will not cross (like, no killing kids) then I have a moral code that aligns with my conscience. </p><p></p><p>If people want to say that Personal Codes have to be pre-written, well, that isn't in the text. Nothing in the text says you code has to be pre-written. And, while we can assume that a CG character, with their rule of "No killing Kids" might run into a situation where their conscience tells them they have to kill a kid... that might be because some other part of the thier code is in conflict with that rule.</p><p></p><p>Or maybe, a good person who sets a series of personal rules for themselves, like always tip your barkeep, but who doesn't care for tax law is actually LN or LG?</p><p></p><p></p><p></p><p>Your answer was "Who cares. It's a game. We don't need to go into that much detail." </p><p></p><p>So, if it is a game, and we aren't supposed to care where the lines are drawn, because that requires too much detail... doesn't that lead to the lines being fairly arbitrary? </p><p></p><p>Taking the example of a society where polygamy is the expected norm, wouldn't a person who goes for a monogamous relationship, defying the norms of society and living how they want regardless of tradition actually be chaotic and not lawful?</p><p></p><p></p><p></p><p></p><p>Clearly, but they are going to be really upset if the rules do change and alignment is removed. Especially if their argument is simply "well, it is arbitrary and innaccurate, but it works for me because of my personal interpretation"</p><p></p><p></p><p></p><p></p><p>But does it even help GMs? </p><p></p><p>If seeing Neutral Evil on a hags statblock is supposed to help me role-play it, but I have a completely different interpretation than a different GM, then the intent of how hags are supposed to be roleplayed is lost. If it is supposed to tell you something about the creature, so that you can roleplay it, then the Designers are trying to communicate with you via that system, and if you can't understand their message, then it is a pointless system.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8039267, member: 6801228"] I am not sure how "follow conscience" can mean anything other than "follow your conscience", which means that if I am a Chaotic Good character, and I have lines I will not cross (like, no killing kids) then I have a moral code that aligns with my conscience. If people want to say that Personal Codes have to be pre-written, well, that isn't in the text. Nothing in the text says you code has to be pre-written. And, while we can assume that a CG character, with their rule of "No killing Kids" might run into a situation where their conscience tells them they have to kill a kid... that might be because some other part of the thier code is in conflict with that rule. Or maybe, a good person who sets a series of personal rules for themselves, like always tip your barkeep, but who doesn't care for tax law is actually LN or LG? Your answer was "Who cares. It's a game. We don't need to go into that much detail." So, if it is a game, and we aren't supposed to care where the lines are drawn, because that requires too much detail... doesn't that lead to the lines being fairly arbitrary? Taking the example of a society where polygamy is the expected norm, wouldn't a person who goes for a monogamous relationship, defying the norms of society and living how they want regardless of tradition actually be chaotic and not lawful? Clearly, but they are going to be really upset if the rules do change and alignment is removed. Especially if their argument is simply "well, it is arbitrary and innaccurate, but it works for me because of my personal interpretation" But does it even help GMs? If seeing Neutral Evil on a hags statblock is supposed to help me role-play it, but I have a completely different interpretation than a different GM, then the intent of how hags are supposed to be roleplayed is lost. If it is supposed to tell you something about the creature, so that you can roleplay it, then the Designers are trying to communicate with you via that system, and if you can't understand their message, then it is a pointless system. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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