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General Tabletop Discussion
*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Eric V" data-source="post: 8039366" data-attributes="member: 6779717"><p>1) The government is Evil and the last example in this number is Chaotic Evil. Shaping laws to one's advantage doesn't make one Lawful; when push comes to shove, LE becomes simply E...NE are just honest about it from the get-go. And so, just have 'Evil.'</p><p></p><p>2) They're Good if their motives are good. Assuming some form of altruism, they'd be Good. Now, I assume having another adjective in front of 'Good' or 'Evil' means something important; when these individuals are just as likely to overthrow a legit LG government in the name of personal freedom (while not inflicting casualties, because they're Good), then maybe CG might actually exist. Having said that, we really don't see that in any adventure, do we? Overthrown governments are always evil, even if they think themselves good. As it is, the band in 2) could really be any alignment; it would depend upon why they oppose the government.</p><p></p><p>3) How would the bolded part be described? If there were no LG people who stay behind to build a new structure that protects everyone alike, then haven't the leaderless group of people left the survivors behind in a lurch? Did they accomplish good?</p><p></p><p>I am also unsurprised that CG is the most popular alignment: It's a fantasy construct to let players feel like the good guys while not thinking too seriously about the consequences of their actions. At that point, might as well just have no alignments. All IMO.</p></blockquote><p></p>
[QUOTE="Eric V, post: 8039366, member: 6779717"] 1) The government is Evil and the last example in this number is Chaotic Evil. Shaping laws to one's advantage doesn't make one Lawful; when push comes to shove, LE becomes simply E...NE are just honest about it from the get-go. And so, just have 'Evil.' 2) They're Good if their motives are good. Assuming some form of altruism, they'd be Good. Now, I assume having another adjective in front of 'Good' or 'Evil' means something important; when these individuals are just as likely to overthrow a legit LG government in the name of personal freedom (while not inflicting casualties, because they're Good), then maybe CG might actually exist. Having said that, we really don't see that in any adventure, do we? Overthrown governments are always evil, even if they think themselves good. As it is, the band in 2) could really be any alignment; it would depend upon why they oppose the government. 3) How would the bolded part be described? If there were no LG people who stay behind to build a new structure that protects everyone alike, then haven't the leaderless group of people left the survivors behind in a lurch? Did they accomplish good? I am also unsurprised that CG is the most popular alignment: It's a fantasy construct to let players feel like the good guys while not thinking too seriously about the consequences of their actions. At that point, might as well just have no alignments. All IMO. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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