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*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Chaosmancer" data-source="post: 8040115" data-attributes="member: 6801228"><p>So, if the question was "how will I do anything not related to the statblock" how is this an answer in favor of alignment? </p><p></p><p>The Lore "expands" upon alignment, which means that if you didn't have alignment, you would still use the lore to fill in gaps and expand on how you run the creature. </p><p></p><p>Also, alignment is far less detailed than a "short tactics section". Those are usually around three to four sentences, alignmet is a single sentence, at best.</p><p></p><p></p><p></p><p>Right, it is a tool to punish players. </p><p></p><p>Notice that you didn't say something like, "if you disregard orders from your superior to save lives" or anything like that. Straight to killing babies, and then I'll get punished when the alignment police come knocking. </p><p></p><p>I also am left to wonder, due to the order of your post, if I did change it would I still run into that Hound Archon that is going to judge my PC? </p><p></p><p>Or, how about this scenario, we've been adventuring for a year, and you've never seen my character do anything extreme like killing babies. Maybe he's argued with a quest giver, risked his life for the innocent, and killed people to stop the bad guy from using them for a ritual to destroy a city. We find a robe of the archmagi and you ask me what my alignment is. And I tell you I never wrote one down. Now what do you do? </p><p></p><p>From your previous statements, I assume you are going to try and flatten my character into two words, to justify whether or not I can sue the loot you gave us.</p><p></p><p></p><p></p><p>There are no lawful hags. Hags often work together in covens. </p><p>There are no lawful Yugoloths. They work together in mercenary companies. </p><p>There are no lawful Yuan-Ti. They run an empire and work together for the fulfillment of that empire. </p><p></p><p>But yes, the word Lawful is what tells you that the members of the mindflayer empire see the value of working together even without their hive mind.</p><p></p><p></p><p></p><p></p><p>Look at the quote literally directly above this. You stated that Lawful tells you that mindflayers will work with other mindflayers, that they see value in doing so. </p><p></p><p>Now it is that mindflayers, Green Dragons, and Beholders will "work with other powerful creatures" because Beholders are Lawful, but they hate and despise other Beholders and kill them on sight. </p><p></p><p>So, alignment tells you:</p><p></p><p>Lawful Evil -> Mind Flayers will work with other Mind Flayers, with no outside influence, and work with other creatures</p><p>Lawful Evil -> Beholders will kill other Beholders, with no outside influence, but work with other creatures. </p><p></p><p>It is a guide, not restrictive, and telling us opposite things.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Honestly? I don't think we need to replace it. </p><p></p><p>Every monster except beasts like dinosaurs and panthers gets a lore write-up. At least a paragraph if not three paragraphs. that has plenty of description and information to run the monsters, and is already right next to the statblocks. I feel like that information can stand on its own</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8040115, member: 6801228"] So, if the question was "how will I do anything not related to the statblock" how is this an answer in favor of alignment? The Lore "expands" upon alignment, which means that if you didn't have alignment, you would still use the lore to fill in gaps and expand on how you run the creature. Also, alignment is far less detailed than a "short tactics section". Those are usually around three to four sentences, alignmet is a single sentence, at best. Right, it is a tool to punish players. Notice that you didn't say something like, "if you disregard orders from your superior to save lives" or anything like that. Straight to killing babies, and then I'll get punished when the alignment police come knocking. I also am left to wonder, due to the order of your post, if I did change it would I still run into that Hound Archon that is going to judge my PC? Or, how about this scenario, we've been adventuring for a year, and you've never seen my character do anything extreme like killing babies. Maybe he's argued with a quest giver, risked his life for the innocent, and killed people to stop the bad guy from using them for a ritual to destroy a city. We find a robe of the archmagi and you ask me what my alignment is. And I tell you I never wrote one down. Now what do you do? From your previous statements, I assume you are going to try and flatten my character into two words, to justify whether or not I can sue the loot you gave us. There are no lawful hags. Hags often work together in covens. There are no lawful Yugoloths. They work together in mercenary companies. There are no lawful Yuan-Ti. They run an empire and work together for the fulfillment of that empire. But yes, the word Lawful is what tells you that the members of the mindflayer empire see the value of working together even without their hive mind. Look at the quote literally directly above this. You stated that Lawful tells you that mindflayers will work with other mindflayers, that they see value in doing so. Now it is that mindflayers, Green Dragons, and Beholders will "work with other powerful creatures" because Beholders are Lawful, but they hate and despise other Beholders and kill them on sight. So, alignment tells you: Lawful Evil -> Mind Flayers will work with other Mind Flayers, with no outside influence, and work with other creatures Lawful Evil -> Beholders will kill other Beholders, with no outside influence, but work with other creatures. It is a guide, not restrictive, and telling us opposite things. Honestly? I don't think we need to replace it. Every monster except beasts like dinosaurs and panthers gets a lore write-up. At least a paragraph if not three paragraphs. that has plenty of description and information to run the monsters, and is already right next to the statblocks. I feel like that information can stand on its own [/QUOTE]
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