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WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="R_Chance" data-source="post: 8045783" data-attributes="member: 55149"><p>Loud is not right, it's just loud <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>So, to summarize the article , 5E didn't do a good job with alignment. Let's get rid of it. Oh, and ability scores too. </p><p></p><p>There are plenty of things in 5E (and previous editions) that people have felt were not well done. Alignment tops a few lists. Then there's initiative, abilities, feats, skills, classes, experience, multi classing, the magic system, saving throws, and more. I've listened to rants about hit points being obsolete too. People think something is not useful or is just "wrong". We all have our hobby horses. I'm not a fan of the current initiative system for example. I don't see the need to get rid of it though. Some people find it, or at least some type of initiative system, to be useful. </p><p></p><p>More people would find any of these systems / ideas "good" (err, not talking alignment here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) if they were better written and defined. If some thought had been put into it. Alignment has been pretty much ignored in the "let's fix it" attempts of the current edition of 5E D&D. 4E at least made a half as... well, some attempt to "fix it". Different aspects of the game get more, or less, attention in the next iteration of the game. That doesn't mean we can just dump anything the designers don't spend their limited time on. </p><p></p><p>Classically speaking when something didn't work for your table, you fixed it. Home brewing is a thing for a reason. You didn't assume you were right and your way must prevail. Given how many posters here have said they don't use alignment that's still a thing. Of course many posters have said they do use it (I do). Should the next edition live up to the "modular" idea they talked up in DDN? Maybe it should. I don't see the need for it to drop any of the systems I mentioned above, including alignment. That's my 2 cp, ymmv.</p></blockquote><p></p>
[QUOTE="R_Chance, post: 8045783, member: 55149"] Loud is not right, it's just loud :) So, to summarize the article , 5E didn't do a good job with alignment. Let's get rid of it. Oh, and ability scores too. There are plenty of things in 5E (and previous editions) that people have felt were not well done. Alignment tops a few lists. Then there's initiative, abilities, feats, skills, classes, experience, multi classing, the magic system, saving throws, and more. I've listened to rants about hit points being obsolete too. People think something is not useful or is just "wrong". We all have our hobby horses. I'm not a fan of the current initiative system for example. I don't see the need to get rid of it though. Some people find it, or at least some type of initiative system, to be useful. More people would find any of these systems / ideas "good" (err, not talking alignment here :D ) if they were better written and defined. If some thought had been put into it. Alignment has been pretty much ignored in the "let's fix it" attempts of the current edition of 5E D&D. 4E at least made a half as... well, some attempt to "fix it". Different aspects of the game get more, or less, attention in the next iteration of the game. That doesn't mean we can just dump anything the designers don't spend their limited time on. Classically speaking when something didn't work for your table, you fixed it. Home brewing is a thing for a reason. You didn't assume you were right and your way must prevail. Given how many posters here have said they don't use alignment that's still a thing. Of course many posters have said they do use it (I do). Should the next edition live up to the "modular" idea they talked up in DDN? Maybe it should. I don't see the need for it to drop any of the systems I mentioned above, including alignment. That's my 2 cp, ymmv. [/QUOTE]
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