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WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 8046592" data-attributes="member: 32740"><p>Following laws is NOT what makes characters lawful. Lawful characters don't need laws to tell them what to do. They'd mostly do those things <em>whether WRITTEN laws told them to do it or not</em>. It's the neutral and chaotic individuals who need written laws (along with enforcement) to compel them to behavior they otherwise wouldn't exhibit. The opposite of lawful isn't CRIMINAL - it's chaotic. Alignment is a gauge of how individuals deal with COSMOLOGY, not with the police and governments.</p><p></p><p>Lawful characters believe in ordered societies, adhering to well-established principles (not just written legal codes), self-control over indulgence on a whim, and believe in a universe that rewards that kind of behavior (or at least choose to champion a universe that does so). Chaotic characters gravitate towards anarchy, believe more in ends justifying means, self-indulgence, and belief in a universe that mostly doesn't give a rat's rear about anyone living in that universe or ANYthing they do (so they tend to <em>do</em> anything), or at least they choose to champion a universe that doesn't actually care about anyone in it or what they do. Neutral characters, of course, fall somewhere in between those extremes.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 8046592, member: 32740"] Following laws is NOT what makes characters lawful. Lawful characters don't need laws to tell them what to do. They'd mostly do those things [I]whether WRITTEN laws told them to do it or not[/I]. It's the neutral and chaotic individuals who need written laws (along with enforcement) to compel them to behavior they otherwise wouldn't exhibit. The opposite of lawful isn't CRIMINAL - it's chaotic. Alignment is a gauge of how individuals deal with COSMOLOGY, not with the police and governments. Lawful characters believe in ordered societies, adhering to well-established principles (not just written legal codes), self-control over indulgence on a whim, and believe in a universe that rewards that kind of behavior (or at least choose to champion a universe that does so). Chaotic characters gravitate towards anarchy, believe more in ends justifying means, self-indulgence, and belief in a universe that mostly doesn't give a rat's rear about anyone living in that universe or ANYthing they do (so they tend to [I]do[/I] anything), or at least they choose to champion a universe that doesn't actually care about anyone in it or what they do. Neutral characters, of course, fall somewhere in between those extremes. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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