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General Tabletop Discussion
*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="jsaving" data-source="post: 8046917" data-attributes="member: 16726"><p>Yeah, me too. However it is worth pointing out that 5e goes a different route than editions past in that it first defines good/evil/law/chaos and then provides <em>examples</em> of the sorts of behavior you could expect from the nine alignments. The definition part says:</p><p></p><p>"Alignment is a combination of two factors: one identifies morality (good, evil, or neutral), and the other describes attitudes toward society and order (lawful, chaotic, or neutral)."</p><p></p><p>Then in the "typical behaviors" part it says you'll see LNs acting in accordance with laws, traditions, or personal codes. Where people sometimes go wrong is in interpreting this list as a "definition" for LN, which it is not, instead of a list of behaviors LNs would typically display because they value society and order, which it is.</p><p></p><p>Why does that matter? Well, if you misconstrue the list as a definition for LN instead of typical behaviors you'd see from LN people, then it might seem like you can qualify as LN if you either value laws OR respect tradition OR follow a personal code. Going that route leads to a muddled mess and endless arguments about whether someone who, say, takes Lolth's ethos as their personal code is LN simply because they have a code. Whereas if you take the LN writeup as a list of typical behaviors that flow from respecting society and order, then you see immediately that following Lolth's guidebook is CE. Even though the action of holding a guidebook would more commonly be associated with LNs, holding a guidebook doesn't make you LN any more than the act of coughing -- a typical symptom of a cold -- means you have a cold.</p></blockquote><p></p>
[QUOTE="jsaving, post: 8046917, member: 16726"] Yeah, me too. However it is worth pointing out that 5e goes a different route than editions past in that it first defines good/evil/law/chaos and then provides [i]examples[/i] of the sorts of behavior you could expect from the nine alignments. The definition part says: "Alignment is a combination of two factors: one identifies morality (good, evil, or neutral), and the other describes attitudes toward society and order (lawful, chaotic, or neutral)." Then in the "typical behaviors" part it says you'll see LNs acting in accordance with laws, traditions, or personal codes. Where people sometimes go wrong is in interpreting this list as a "definition" for LN, which it is not, instead of a list of behaviors LNs would typically display because they value society and order, which it is. Why does that matter? Well, if you misconstrue the list as a definition for LN instead of typical behaviors you'd see from LN people, then it might seem like you can qualify as LN if you either value laws OR respect tradition OR follow a personal code. Going that route leads to a muddled mess and endless arguments about whether someone who, say, takes Lolth's ethos as their personal code is LN simply because they have a code. Whereas if you take the LN writeup as a list of typical behaviors that flow from respecting society and order, then you see immediately that following Lolth's guidebook is CE. Even though the action of holding a guidebook would more commonly be associated with LNs, holding a guidebook doesn't make you LN any more than the act of coughing -- a typical symptom of a cold -- means you have a cold. [/QUOTE]
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WotC's Jeremy Crawford Talks D&D Alignment Changes
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