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WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="R_Chance" data-source="post: 8047513" data-attributes="member: 55149"><p>I'm glad we agree <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>We agree on this too. They did a half... rear ended job on alignment and behavior in 5E. I mentioned what I think the reasons probably are above. I'm sure there are more, I can think of a couple more just off hand including the "it should be gone" bit. </p><p></p><p></p><p></p><p>That's pretty much what you have to do. Because they did a poor job of it. This is why, as much as dislike of moral / ethical absolutes, is why imho so many find it useless. I don't see the value of eliminating it. A new edition should mean a new look at things people find problematic. Like alignment. Or the slot magic system. Or initiative. Or a dozen other issues. They fixed some issues as best they could and ignored others.</p><p></p><p></p><p></p><p>No reminding needed. I can think of a large number of things they said before DDN / 5E. Some of them even got done <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> You may be happy, others not so much I guess. You say it's not isn't helping you. Given the mess they left, I'm not shocked about that. Anyway, I think they should hear from both sides on that.</p><p></p><p></p><p></p><p>And keeping it in will effect you how? You've already eliminated it from your game apparently. How difficult was that since you say it doesn't have any effect? Not everyone who uses alignment is as old as me btw <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> I think it should be redone, properly, and made useful. I also think it could be made optional - along with a lot of rules. They promised a "modular" game and aside from feats and ability increases being options they didn't do that much. They could strip combat down to basics and make optional modules to add the crunch some people want. They could simplify character creation and again make options for that. They could rebuild the magic system with a simple version and add options. In short, they could do a lot to present a stripped down game, adding complexity as options, and some systems (say alignment) as options for campaigns / settings that could make use of it. </p><p></p><p>People would say this would split the game / player base, but apparently that's already a thing if people feel the need to homebrew things in or out. maybe it's time for a Basic and Advanced game again. I'd just settle for some options though, thought out and ready to use, or not, based on your table and the game it wants.</p></blockquote><p></p>
[QUOTE="R_Chance, post: 8047513, member: 55149"] I'm glad we agree :) We agree on this too. They did a half... rear ended job on alignment and behavior in 5E. I mentioned what I think the reasons probably are above. I'm sure there are more, I can think of a couple more just off hand including the "it should be gone" bit. That's pretty much what you have to do. Because they did a poor job of it. This is why, as much as dislike of moral / ethical absolutes, is why imho so many find it useless. I don't see the value of eliminating it. A new edition should mean a new look at things people find problematic. Like alignment. Or the slot magic system. Or initiative. Or a dozen other issues. They fixed some issues as best they could and ignored others. No reminding needed. I can think of a large number of things they said before DDN / 5E. Some of them even got done :) You may be happy, others not so much I guess. You say it's not isn't helping you. Given the mess they left, I'm not shocked about that. Anyway, I think they should hear from both sides on that. And keeping it in will effect you how? You've already eliminated it from your game apparently. How difficult was that since you say it doesn't have any effect? Not everyone who uses alignment is as old as me btw :D I think it should be redone, properly, and made useful. I also think it could be made optional - along with a lot of rules. They promised a "modular" game and aside from feats and ability increases being options they didn't do that much. They could strip combat down to basics and make optional modules to add the crunch some people want. They could simplify character creation and again make options for that. They could rebuild the magic system with a simple version and add options. In short, they could do a lot to present a stripped down game, adding complexity as options, and some systems (say alignment) as options for campaigns / settings that could make use of it. People would say this would split the game / player base, but apparently that's already a thing if people feel the need to homebrew things in or out. maybe it's time for a Basic and Advanced game again. I'd just settle for some options though, thought out and ready to use, or not, based on your table and the game it wants. [/QUOTE]
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