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*Dungeons & Dragons
WotC's Jeremy Crawford Talks D&D Alignment Changes
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<blockquote data-quote="Chaosmancer" data-source="post: 8050741" data-attributes="member: 6801228"><p>Dude, you are missing the point. </p><p></p><p>You asked "well what about saying 'no evil characters' that is prodding players and that is allowed. How can we do that with no alignment?" </p><p></p><p></p><p>I responded with the very first thing that came to my mind, "what do you mean by evil"</p><p></p><p>That blanket description from the PHB? To combine them "LE creatures methodically take what they want, within the limits of a code of tradition, loyalty, or order. NE is the alignment of those who do whatever they can get away with, without compassion or qualms. CE creatures act with arbitrary violence, spurred by their greed, hatred, or bloodlust. "</p><p></p><p></p><p>So, Taking what I want within the limits of a code or loyalty. Doing whatever I can get away with. </p><p></p><p>So, I play a character who wants wealth. He is in charge of the contracts for the party, let us say. He is willing to sign us on to do any job the DM gives us, for the right price. And he includes clauses and fees within the contracts to get as much money as he can. He thinks he can get away with grabbing some extra cash for the party loot? He does it. </p><p></p><p>Evil and Greedy to the core, but efficient. Works well with the party, and he isn't taking stupid risks that get the authorities chasing them, tries not to break contracts, since that dries up business... </p><p></p><p></p><p>Is this the type of character you are forbidding at your table? They are evil. Meet all the criteria, but would you even notice it if I didn't tell you they were evil instead of just Neutral Greedy?</p><p></p><p>Most DMs (in my experience) who say "no evil" are looking to prevent disruptive play, like betraying the party or killing everything for XP. </p><p></p><p>And, that was my point, you can still say that is unacceptable, and work with your players, but responding to the answer with "we are happy with how things are" seems to indicate that you really didn't care to hear our thoughts or answers to your question.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8050741, member: 6801228"] Dude, you are missing the point. You asked "well what about saying 'no evil characters' that is prodding players and that is allowed. How can we do that with no alignment?" I responded with the very first thing that came to my mind, "what do you mean by evil" That blanket description from the PHB? To combine them "LE creatures methodically take what they want, within the limits of a code of tradition, loyalty, or order. NE is the alignment of those who do whatever they can get away with, without compassion or qualms. CE creatures act with arbitrary violence, spurred by their greed, hatred, or bloodlust. " So, Taking what I want within the limits of a code or loyalty. Doing whatever I can get away with. So, I play a character who wants wealth. He is in charge of the contracts for the party, let us say. He is willing to sign us on to do any job the DM gives us, for the right price. And he includes clauses and fees within the contracts to get as much money as he can. He thinks he can get away with grabbing some extra cash for the party loot? He does it. Evil and Greedy to the core, but efficient. Works well with the party, and he isn't taking stupid risks that get the authorities chasing them, tries not to break contracts, since that dries up business... Is this the type of character you are forbidding at your table? They are evil. Meet all the criteria, but would you even notice it if I didn't tell you they were evil instead of just Neutral Greedy? Most DMs (in my experience) who say "no evil" are looking to prevent disruptive play, like betraying the party or killing everything for XP. And, that was my point, you can still say that is unacceptable, and work with your players, but responding to the answer with "we are happy with how things are" seems to indicate that you really didn't care to hear our thoughts or answers to your question. [/QUOTE]
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