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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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<blockquote data-quote="SilverfireSage" data-source="post: 7667826" data-attributes="member: 6778313"><p>Isn't this what they're already doing? PotA comes with twenty pages of references of where to put the adventure in other campaign settings. Yes, Tyranny of Dragons was pretty much Faerun exclusive, but they've said that the game itself is setting agnostic. </p><p></p><p>I compare a lot of this stuff to video games, but that's only because its a good analogy. Forgotten Realms is the only well known setting that Wizards owns. It has famous video games based off of it, famous characters, best selling books, comics, forums, etc. People may have heard of Dragonlance, but they have almost certainly never heard of Eberron or Dark Sun. And I'm guessing that as of now, Wizards doesn't really care about us people that have played the game for years. They already won most of us over with the ruleset, and I would be just fine and dandy playing with the three core books for years. They want new players, teenagers, kids, young adults who only play Call of Duty or Destiny all day long. It's the same problem that companies like Nintendo have in the gaming industry, where people complain and complain that they're retreading old ground with Mario and Zelda. But Nintendo doesn't care, because they know that their primary customers are those that have never played a Mario game or a Zelda game, but have heard of them through their parents and older siblings. Forgotten Realms, as hated as it seems to be on these boards, is the only thing they can rely on for people to have heard about. Why would they even think about trying to sell a new game based on an unknown setting?</p></blockquote><p></p>
[QUOTE="SilverfireSage, post: 7667826, member: 6778313"] Isn't this what they're already doing? PotA comes with twenty pages of references of where to put the adventure in other campaign settings. Yes, Tyranny of Dragons was pretty much Faerun exclusive, but they've said that the game itself is setting agnostic. I compare a lot of this stuff to video games, but that's only because its a good analogy. Forgotten Realms is the only well known setting that Wizards owns. It has famous video games based off of it, famous characters, best selling books, comics, forums, etc. People may have heard of Dragonlance, but they have almost certainly never heard of Eberron or Dark Sun. And I'm guessing that as of now, Wizards doesn't really care about us people that have played the game for years. They already won most of us over with the ruleset, and I would be just fine and dandy playing with the three core books for years. They want new players, teenagers, kids, young adults who only play Call of Duty or Destiny all day long. It's the same problem that companies like Nintendo have in the gaming industry, where people complain and complain that they're retreading old ground with Mario and Zelda. But Nintendo doesn't care, because they know that their primary customers are those that have never played a Mario game or a Zelda game, but have heard of them through their parents and older siblings. Forgotten Realms, as hated as it seems to be on these boards, is the only thing they can rely on for people to have heard about. Why would they even think about trying to sell a new game based on an unknown setting? [/QUOTE]
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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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