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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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<blockquote data-quote="Mark CMG" data-source="post: 7668268" data-attributes="member: 10479"><p>This brings up another problem that crops up when discussing Roleplaying Games. SB and RR aren't really styles of play but rather types of games. They both have a Roleplaying Game core or ancestor (depending on how far they have moved from that core). This is similar to how Storytelling Game have Roelplaying Games at their root but Sandbox (here's a world, you got guys, go look around) and later Railroad (here's a trail, this is where it goes, here are your options at each juncture along the way) are earlier than SG. It would seem that some of the more restrictive parts of RRs are what they were trying to loosen up as they developed SGs, though I have no firsthand knowledge of this (just my general impression).</p><p></p><p>Styles of play in a Roleplaying Game are the ways in which one presents their character, as in through dialog and first person, or in describing what that character is like or does in the third person, etc. I've hesitated to bring this up here in this thread because inevitably someone will get very excited and point to this as evidence of story-first theories because the names of the types of roleplaying echo the names of narrative forms. However, these are more akin to dramatic presentation forms than literary narrative forms (but still separate from the former as well).</p><p></p><p>So, what you're describing really are different types of games with a Roleplaying Game core, and all are perfectly legitimate ways to enjoy gaming, no one necessarily better than another except in how well those playing enjoy them. I also agree that these types of games are often mixed and can mix quite well in the right hands.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 7668268, member: 10479"] This brings up another problem that crops up when discussing Roleplaying Games. SB and RR aren't really styles of play but rather types of games. They both have a Roleplaying Game core or ancestor (depending on how far they have moved from that core). This is similar to how Storytelling Game have Roelplaying Games at their root but Sandbox (here's a world, you got guys, go look around) and later Railroad (here's a trail, this is where it goes, here are your options at each juncture along the way) are earlier than SG. It would seem that some of the more restrictive parts of RRs are what they were trying to loosen up as they developed SGs, though I have no firsthand knowledge of this (just my general impression). Styles of play in a Roleplaying Game are the ways in which one presents their character, as in through dialog and first person, or in describing what that character is like or does in the third person, etc. I've hesitated to bring this up here in this thread because inevitably someone will get very excited and point to this as evidence of story-first theories because the names of the types of roleplaying echo the names of narrative forms. However, these are more akin to dramatic presentation forms than literary narrative forms (but still separate from the former as well). So, what you're describing really are different types of games with a Roleplaying Game core, and all are perfectly legitimate ways to enjoy gaming, no one necessarily better than another except in how well those playing enjoy them. I also agree that these types of games are often mixed and can mix quite well in the right hands. [/QUOTE]
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Community
General Tabletop Discussion
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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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