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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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<blockquote data-quote="pemerton" data-source="post: 7668320" data-attributes="member: 42582"><p>You're free to voice whatever you're like (within board rules). Just as I'm free to reply.</p><p></p><p>Obviously you think you know better than WotC how to make money with the D&D IP. I haven't seen any evidence of that, though. All you keep saying is that they should be more like Paizo. Yet as far as I can tell (eg Amazon rankings, testimony from game store owners, etc) 5e is selling better than PF. Just as 4e sold better than PF for a good part of its publication period (at least the first half, I think).</p><p></p><p>And D&D is on top. But in fact ICv2 measures sales. It doesn't measure popularity, because people can - and do - play RPGs without buying product.</p><p></p><p>AD&D, for instance, has remained popular for 30+ years, with barely any sales at all for the past 15 of those.</p><p></p><p>That's part of the commercial challenge of being a RPG publisher - that you have to persuade the people who play your game to buy stuff that they don't need to play your game! WotC seems to have decided that it's going to be easier and more commercially effective to persuade people to buy non-RPG stuff that they don't need to play the game.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7668320, member: 42582"] You're free to voice whatever you're like (within board rules). Just as I'm free to reply. Obviously you think you know better than WotC how to make money with the D&D IP. I haven't seen any evidence of that, though. All you keep saying is that they should be more like Paizo. Yet as far as I can tell (eg Amazon rankings, testimony from game store owners, etc) 5e is selling better than PF. Just as 4e sold better than PF for a good part of its publication period (at least the first half, I think). And D&D is on top. But in fact ICv2 measures sales. It doesn't measure popularity, because people can - and do - play RPGs without buying product. AD&D, for instance, has remained popular for 30+ years, with barely any sales at all for the past 15 of those. That's part of the commercial challenge of being a RPG publisher - that you have to persuade the people who play your game to buy stuff that they don't need to play your game! WotC seems to have decided that it's going to be easier and more commercially effective to persuade people to buy non-RPG stuff that they don't need to play the game. [/QUOTE]
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Community
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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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