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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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<blockquote data-quote="aramis erak" data-source="post: 7669151" data-attributes="member: 6779310"><p>Looking at what's at glassdoor, wizards salaries run $65K to $117K (directors). A strong benefits package and overhead costs generally runs 30% of base salary (according to several CPA's I know, and some published overhead figures from the State of Alaska Dept of Commerce). So, costs to company around $85K to $152K per person. With only the top 4 being in the $152K slots...and most of the employees being paid around $75K, so costing around $100K.</p><p></p><p>It's safe to call the costs about $100K per person per year. The team was 8-10 strong during the playtest, but add 2 directors. So, estimate high, and call the dev costs about $1.1M per year.</p><p></p><p>We know that DDI brought in $10 per subscriber... </p><p>And Merric comes up with some minimums of 56K people subscribing in 2011... <a href="http://www.enworld.org/forum/showthread.php?308250-How-many-people-subscribe-to-D-amp-D-stuff" target="_blank">here - enworld thread</a></p><p>Assume only 97.5% due to CC handling... (1.5% to 2.5% is typical)</p><p></p><p>So, presuming it held true, that's $0.5M per month in. Single server op costs can be as low as $0.1K per month (I administer a large BBS; out rented server is $100/month, but that seems a particularly good deal, and supports a lower hits per month), but given the volume needed, probably on the order of $1K per month. Content creation adds costs, too. But it's a fairly safe bet that they're clearing $0.2M per month in 2011... however, it does drop off during the playtest, as content creation slows, then stops. And given that they have four $75K salaries listed at glassdoor for software engineers and developers, that's about $40K per month in expenses there. </p><p></p><p>Did it support 5E development? The math says "maybe, at first" - but with the caveat that we have no access to internal budgets, so we don't know what pool they came from. Still, if we assume about 1/10th as many subscribers near the end, it's breaking even.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7669151, member: 6779310"] Looking at what's at glassdoor, wizards salaries run $65K to $117K (directors). A strong benefits package and overhead costs generally runs 30% of base salary (according to several CPA's I know, and some published overhead figures from the State of Alaska Dept of Commerce). So, costs to company around $85K to $152K per person. With only the top 4 being in the $152K slots...and most of the employees being paid around $75K, so costing around $100K. It's safe to call the costs about $100K per person per year. The team was 8-10 strong during the playtest, but add 2 directors. So, estimate high, and call the dev costs about $1.1M per year. We know that DDI brought in $10 per subscriber... And Merric comes up with some minimums of 56K people subscribing in 2011... [url=http://www.enworld.org/forum/showthread.php?308250-How-many-people-subscribe-to-D-amp-D-stuff]here - enworld thread[/url] Assume only 97.5% due to CC handling... (1.5% to 2.5% is typical) So, presuming it held true, that's $0.5M per month in. Single server op costs can be as low as $0.1K per month (I administer a large BBS; out rented server is $100/month, but that seems a particularly good deal, and supports a lower hits per month), but given the volume needed, probably on the order of $1K per month. Content creation adds costs, too. But it's a fairly safe bet that they're clearing $0.2M per month in 2011... however, it does drop off during the playtest, as content creation slows, then stops. And given that they have four $75K salaries listed at glassdoor for software engineers and developers, that's about $40K per month in expenses there. Did it support 5E development? The math says "maybe, at first" - but with the caveat that we have no access to internal budgets, so we don't know what pool they came from. Still, if we assume about 1/10th as many subscribers near the end, it's breaking even. [/QUOTE]
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General Tabletop Discussion
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WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?
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