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[WotC's recent insanity] I think I've Figured It Out
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<blockquote data-quote="Celtavian" data-source="post: 5413471" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>I like this post. I really did feel like WotC threw me out the door when they changed D&D. I was a "D&D for life" player. I've been buying D&D books since Basic. And as I grew older and earned more income, I spent more money on D&D books. I bought boxed sets for 2nd edition, all the books, and enjoyed the heck out of that game. I did the same for 3rd edition. I'm not one of their highest spending customers, but I definitely spent over a $1000 on books for 3rd edition over the life of the game.</p><p></p><p>Now they lost me with 4E and all the money I would have spent. I bought the main rule book and nothing else. My entire gaming group has spent quite a bit of money on D&D over the years. We bought some 4E books and only one player liked it. Now my entire group is giving their money to <em>Pathfinder</em>. An entire group that followed every version of D&D since the red Basic Set that would have spend at least a few thousand dollars in our disposable income on D&D product are sending that money elsewhere.</p><p></p><p>I doubt we're alone as a group.</p><p></p><p>4E splintered D&D like it has never been done before near as I can tell. And though the splinter that broke off of the D&D tree may not be large, I would bet money it was felt by WotC. When a gaming group that followed every edition of D&D and spent thousands of dollars decides to take their money elsewhere, that's quite a bit of lost revenue on a per customer basis. </p><p></p><p>I doubt they'll be able to win me back given the base game system doesn't appeal to me. And <em>Pathfinder</em> seems heads and tails above anything I've seen from WotC for a long, long time. The <em>Kingmaker</em> adventure path is one of the best adventures I've seen produced by a company ever. Right up there for me with such classics as <em>Against the Giants</em>, <em>Slave Lords</em>, and <em>Temple of Elemental Evil</em>. It's classic game design at its best.</p><p></p><p>Great story. Great execution of story in adventure form. Great rule system.</p><p></p><p>I haven't been a dedicated DM for years. I dedicated myself to running <em>Kingmaker</em>. Love the <em>Pathfinder</em> rule system and the adventures.</p><p></p><p>You can feel a real passion for the game from the designers at Paizo. A real love of story telling and fantasy. A real desire to make the rules fit the archetype rather than the archetype fit the rules. </p><p></p><p>That's going to be hard for WotC to beat even with all the money they have.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5413471, member: 5834"] [b]re[/b] I like this post. I really did feel like WotC threw me out the door when they changed D&D. I was a "D&D for life" player. I've been buying D&D books since Basic. And as I grew older and earned more income, I spent more money on D&D books. I bought boxed sets for 2nd edition, all the books, and enjoyed the heck out of that game. I did the same for 3rd edition. I'm not one of their highest spending customers, but I definitely spent over a $1000 on books for 3rd edition over the life of the game. Now they lost me with 4E and all the money I would have spent. I bought the main rule book and nothing else. My entire gaming group has spent quite a bit of money on D&D over the years. We bought some 4E books and only one player liked it. Now my entire group is giving their money to [i]Pathfinder[/i]. An entire group that followed every version of D&D since the red Basic Set that would have spend at least a few thousand dollars in our disposable income on D&D product are sending that money elsewhere. I doubt we're alone as a group. 4E splintered D&D like it has never been done before near as I can tell. And though the splinter that broke off of the D&D tree may not be large, I would bet money it was felt by WotC. When a gaming group that followed every edition of D&D and spent thousands of dollars decides to take their money elsewhere, that's quite a bit of lost revenue on a per customer basis. I doubt they'll be able to win me back given the base game system doesn't appeal to me. And [i]Pathfinder[/i] seems heads and tails above anything I've seen from WotC for a long, long time. The [i]Kingmaker[/i] adventure path is one of the best adventures I've seen produced by a company ever. Right up there for me with such classics as [i]Against the Giants[/i], [i]Slave Lords[/i], and [i]Temple of Elemental Evil[/i]. It's classic game design at its best. Great story. Great execution of story in adventure form. Great rule system. I haven't been a dedicated DM for years. I dedicated myself to running [i]Kingmaker[/i]. Love the [i]Pathfinder[/i] rule system and the adventures. You can feel a real passion for the game from the designers at Paizo. A real love of story telling and fantasy. A real desire to make the rules fit the archetype rather than the archetype fit the rules. That's going to be hard for WotC to beat even with all the money they have. [/QUOTE]
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