Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[WotC's recent insanity] I think I've Figured It Out
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Beginning of the End" data-source="post: 5414726" data-attributes="member: 55271"><p>It should be noted that this was deliberate on WotC's part. The designers specifically tried to define a "sweet spot" and then geared the game to aim for it.</p><p></p><p>If it was your sweet spot, then 4E is fantastic. But if it wasn't (or if you liked the variety of previous editions), then there's really no way that 4E is going to convert you.</p><p></p><p>I'm not sure whether to classify 4E's embrace of dissociated mechanics as part of this same inclination (largely eliminating the simulationist elements of D&D's previously successful wedding of simulationist and gamist mechanics) or something separate. But it's also proven very problematic for many former fans.</p><p></p><p>To put it a different way: D&D used to have a big tent. 4E very consciously decided to eliminate that big tent in the belief that "do one thing and do it well" was a better way to go.</p><p></p><p>Personally, I think D&D abandoning the "big tent" model is really bad news for the RPG industry: D&D remains the gateway product, and when the gateway product suddenly starts appealing to a more exclusionary set of tastes, the problem is self-evident.</p><p></p><p>Essentials is supposedly their way of trying to make their new tent a little bigger. That may be a good thing in terms of attracting people new to gaming; but I suspect most of the people who got left out in the cold by 4E have already found new tents for themselves.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5414726, member: 55271"] It should be noted that this was deliberate on WotC's part. The designers specifically tried to define a "sweet spot" and then geared the game to aim for it. If it was your sweet spot, then 4E is fantastic. But if it wasn't (or if you liked the variety of previous editions), then there's really no way that 4E is going to convert you. I'm not sure whether to classify 4E's embrace of dissociated mechanics as part of this same inclination (largely eliminating the simulationist elements of D&D's previously successful wedding of simulationist and gamist mechanics) or something separate. But it's also proven very problematic for many former fans. To put it a different way: D&D used to have a big tent. 4E very consciously decided to eliminate that big tent in the belief that "do one thing and do it well" was a better way to go. Personally, I think D&D abandoning the "big tent" model is really bad news for the RPG industry: D&D remains the gateway product, and when the gateway product suddenly starts appealing to a more exclusionary set of tastes, the problem is self-evident. Essentials is supposedly their way of trying to make their new tent a little bigger. That may be a good thing in terms of attracting people new to gaming; but I suspect most of the people who got left out in the cold by 4E have already found new tents for themselves. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[WotC's recent insanity] I think I've Figured It Out
Top