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[WotC's recent insanity] I think I've Figured It Out
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<blockquote data-quote="Argyle King" data-source="post: 5421402" data-attributes="member: 58416"><p>It's doable, and that's actually a pretty good idea and a good example of how something like that can work. Though, I think what some people mean when they say D&D 4E impedes roleplay can be found in your solution. Eventually, your reward becomes and item or some other resource which is related to the encounter portion of the game. Hence what I've been saying in previous posts: I think if what someone wants is a game which does not revolve around the looting and level; if instead they want to ignore the ideas about encounters and skill challenges and play something else... well, they should. </p><p> </p><p>It is my belief that a lot of the gripes people have concerning the current edition with D&D stem from trying to make 4E play like a different game. Then, instead of trying different games, there are complaints about what WoTC is doing with D&D. In the beginning, I would say this was understandable because it is also my belief that some of the preview material and early interviews were somewhat misleading. However, at this point, there have been plenty of articles, webcasts, and sidebars in books which talk about some of the ideas behind 4E. Can you play against those ideals? Yes. Can you modify 4E to work differently? Yes. Can you roleplay? Yes. I just think, if you go through all that and still don't feel happy, you might benefit from see how some of the other rpg systems work.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 5421402, member: 58416"] It's doable, and that's actually a pretty good idea and a good example of how something like that can work. Though, I think what some people mean when they say D&D 4E impedes roleplay can be found in your solution. Eventually, your reward becomes and item or some other resource which is related to the encounter portion of the game. Hence what I've been saying in previous posts: I think if what someone wants is a game which does not revolve around the looting and level; if instead they want to ignore the ideas about encounters and skill challenges and play something else... well, they should. It is my belief that a lot of the gripes people have concerning the current edition with D&D stem from trying to make 4E play like a different game. Then, instead of trying different games, there are complaints about what WoTC is doing with D&D. In the beginning, I would say this was understandable because it is also my belief that some of the preview material and early interviews were somewhat misleading. However, at this point, there have been plenty of articles, webcasts, and sidebars in books which talk about some of the ideas behind 4E. Can you play against those ideals? Yes. Can you modify 4E to work differently? Yes. Can you roleplay? Yes. I just think, if you go through all that and still don't feel happy, you might benefit from see how some of the other rpg systems work. [/QUOTE]
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