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<blockquote data-quote="2WS-Steve" data-source="post: 544571" data-attributes="member: 3289"><p>Definitely; pure number pumping is horribly dry. Spellcasters get cool new spells but the rest of the character types really need Prestige classes (or LCs...) to stay interesting. Fortunately there's quite a few options for PrCs nowadays.</p><p></p><p>Personally I have a problem with the juiced feats solution. Making a feat that gives you, let's say +9 HP if your BAB is +9 or better means that you no longer have this thing called feats; now you have these different things called 1st level feats, 3rd level feats, and so on since the only "cost" is that you need to take certain feats at higher level. And that makes all those feats you took at first level fairly insignificant. </p><p></p><p>There are some good reasons for doing this but if d20 is going to go that way it ought to go that way full force and simply have a breakdown of the different feats you can get at different levels. Alternately, start giving characters feat points every few levels and the number of points you get increases as you go up in level. This way you can spend 3 of your 9th level points on that uber-feat or break them up for a few weaker feats. One justification for going this route is that it's essentially the way spellcasting classes work right now.</p></blockquote><p></p>
[QUOTE="2WS-Steve, post: 544571, member: 3289"] Definitely; pure number pumping is horribly dry. Spellcasters get cool new spells but the rest of the character types really need Prestige classes (or LCs...) to stay interesting. Fortunately there's quite a few options for PrCs nowadays. Personally I have a problem with the juiced feats solution. Making a feat that gives you, let's say +9 HP if your BAB is +9 or better means that you no longer have this thing called feats; now you have these different things called 1st level feats, 3rd level feats, and so on since the only "cost" is that you need to take certain feats at higher level. And that makes all those feats you took at first level fairly insignificant. There are some good reasons for doing this but if d20 is going to go that way it ought to go that way full force and simply have a breakdown of the different feats you can get at different levels. Alternately, start giving characters feat points every few levels and the number of points you get increases as you go up in level. This way you can spend 3 of your 9th level points on that uber-feat or break them up for a few weaker feats. One justification for going this route is that it's essentially the way spellcasting classes work right now. [/QUOTE]
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