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<blockquote data-quote="Endur" data-source="post: 549462" data-attributes="member: 3346"><p><strong>Dwarven Defender prestige class</strong></p><p></p><p>Its a Dwarven prestige class, remember?</p><p></p><p>Dwarves are supposed to be resistant to magic and hard to control. </p><p></p><p>Especially Dwarven Champions, which is what the Dwarven Defender prestige class is all about.</p><p></p><p>So, yes, there should be a good will save for Dwarven Defenders.</p><p></p><p>If anything, it probably should have been stronger. DDs should have gotten something similar to the Holy Liberator's immunity to enchantments/charms/compulsion spells.</p><p></p><p>Don't underestimate how crippling the DD feat chain pre-reqs can be. Especially in a point-buy envirornment. I built my DD up from 1st level and it was very painful for a long time. He'll never have the offensive firepower of a fighter/barbarian type. </p><p></p><p>My 9th level Dwarven Defender/Fighter/Paladin has the following feats: Close Quarters Fighting, Dodge, Endurance, Lightning Reflexes, and Toughness. Three are pre-reqs. CQF is almost a necessity because of improved grab monsters. Which meant I had one discretionary feat, and I chose Lightning Reflexes because of a desire to avoid pit traps.</p><p></p><p>Compare that to a 9th level Dwaven Fighter who has 9 feats. The 9th level fighter can have several feat chains already finished. Or a 6th level Paladin/3rd level Fighter would have 6 feats, but again wouldn't have to spend any on Endurance and Tougness, so at least one feat chain would be finished.</p><p></p><p>The real cost of the DD class is that you don't have finished feat chains. Especially if you were not a pure fighter before going into DD. </p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="Endur, post: 549462, member: 3346"] [b]Dwarven Defender prestige class[/b] Its a Dwarven prestige class, remember? Dwarves are supposed to be resistant to magic and hard to control. Especially Dwarven Champions, which is what the Dwarven Defender prestige class is all about. So, yes, there should be a good will save for Dwarven Defenders. If anything, it probably should have been stronger. DDs should have gotten something similar to the Holy Liberator's immunity to enchantments/charms/compulsion spells. Don't underestimate how crippling the DD feat chain pre-reqs can be. Especially in a point-buy envirornment. I built my DD up from 1st level and it was very painful for a long time. He'll never have the offensive firepower of a fighter/barbarian type. My 9th level Dwarven Defender/Fighter/Paladin has the following feats: Close Quarters Fighting, Dodge, Endurance, Lightning Reflexes, and Toughness. Three are pre-reqs. CQF is almost a necessity because of improved grab monsters. Which meant I had one discretionary feat, and I chose Lightning Reflexes because of a desire to avoid pit traps. Compare that to a 9th level Dwaven Fighter who has 9 feats. The 9th level fighter can have several feat chains already finished. Or a 6th level Paladin/3rd level Fighter would have 6 feats, but again wouldn't have to spend any on Endurance and Tougness, so at least one feat chain would be finished. The real cost of the DD class is that you don't have finished feat chains. Especially if you were not a pure fighter before going into DD. Tom [/QUOTE]
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