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<blockquote data-quote="Endur" data-source="post: 565624" data-attributes="member: 3346"><p>Comparison: L20 Barbarian vs. L10 Fighter/L10 Dwarven Defender</p><p></p><p></p><p>Hit Points: Barbs win slightly </p><p>Barbarians have 20d12 vs. 10d12 + 10d10</p><p></p><p>Saving throws: DD wins slightly.</p><p> Barb DD</p><p>Fort +12 +14</p><p>Will +6/+9 +10</p><p>Reflex +6/+10 +6</p><p></p><p>The L20 Barbarian can rage 6 times a day without getting tired so he will always have his rage bonus to will save in a combat situation. He also has a +4 bonus against traps.</p><p></p><p>Greater Rage vs. Defensive Stance: Barbarian Wins</p><p>+6 Str bonus vs. +2 str bonus</p><p>+6 con bonus vs. +4 con bonus</p><p>+3 will save vs. +2 resistance bonus to all saves</p><p>-2 ac penalty vs. +4 ac dodge bonus</p><p>can move vs. can't move</p><p>Babarian isn't tired after raging. DD takes -2 str and loses all bonuses if he moves.</p><p></p><p>AC bonus: 10th level DD gets +4ac : DD wins</p><p></p><p>Feats: DD wins slightly</p><p>20th level Barbarian has 7 feats + racial</p><p>10th ftr/10th dd has 13 feats + racial, but some are wasted feats</p><p></p><p>Skills: Barbarian wins</p><p>4 points vs. 2 points a level</p><p>Barbs get listen, wilderness lore, intimidate and fighter type feats</p><p>DDs get listen, spot, sense motive, craft: good feats, but hardly ever have skill points to take these skills.</p><p></p><p>Uncanny Dodge: Barbarian wins slightly</p><p>20 levels vs. 10 levels, most important stuff is in the first 10 levels</p><p></p><p>Barbarians can't be lawful; only restriction. DD's have to be dwarves, have to have +7 BAB, have to be lawful, have to have 3 almost useless feats, Dodge, Endurance, and Toughness</p><p></p><p>I think a fair case can be made that a pure Barbarian character is a better choice than a DD/Fighter. And how many people do you see playing pure barbarians, anyways? Once you add in multi-classing, it just gets worse.</p><p></p><p>The DD is great when you know the enemy plans to come to you and stomp right over you. But the rest of the time, he is just a sub-optimal fighter.</p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="Endur, post: 565624, member: 3346"] Comparison: L20 Barbarian vs. L10 Fighter/L10 Dwarven Defender Hit Points: Barbs win slightly Barbarians have 20d12 vs. 10d12 + 10d10 Saving throws: DD wins slightly. Barb DD Fort +12 +14 Will +6/+9 +10 Reflex +6/+10 +6 The L20 Barbarian can rage 6 times a day without getting tired so he will always have his rage bonus to will save in a combat situation. He also has a +4 bonus against traps. Greater Rage vs. Defensive Stance: Barbarian Wins +6 Str bonus vs. +2 str bonus +6 con bonus vs. +4 con bonus +3 will save vs. +2 resistance bonus to all saves -2 ac penalty vs. +4 ac dodge bonus can move vs. can't move Babarian isn't tired after raging. DD takes -2 str and loses all bonuses if he moves. AC bonus: 10th level DD gets +4ac : DD wins Feats: DD wins slightly 20th level Barbarian has 7 feats + racial 10th ftr/10th dd has 13 feats + racial, but some are wasted feats Skills: Barbarian wins 4 points vs. 2 points a level Barbs get listen, wilderness lore, intimidate and fighter type feats DDs get listen, spot, sense motive, craft: good feats, but hardly ever have skill points to take these skills. Uncanny Dodge: Barbarian wins slightly 20 levels vs. 10 levels, most important stuff is in the first 10 levels Barbarians can't be lawful; only restriction. DD's have to be dwarves, have to have +7 BAB, have to be lawful, have to have 3 almost useless feats, Dodge, Endurance, and Toughness I think a fair case can be made that a pure Barbarian character is a better choice than a DD/Fighter. And how many people do you see playing pure barbarians, anyways? Once you add in multi-classing, it just gets worse. The DD is great when you know the enemy plans to come to you and stomp right over you. But the rest of the time, he is just a sub-optimal fighter. Tom [/QUOTE]
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